Book 2 - Hoof, Cinder, and Storm
Different values: 33
=====================================
object {Book 2 - Hoof, Cinder, and Storm}
    _id : string {Book 2 - Hoof, Cinder, and Storm._id} (all different values)
    folder : string {Book 2 - Hoof, Cinder, and Storm.folder} (same value: 54NfIB4cWnQZqSk2)
    img : string {Book 2 - Hoof, Cinder, and Storm.img} (2 different values)
        systems/pf2e/icons/default-icons/npc.svg (x29)
        systems/pf2e/icons/default-icons/hazard.svg (x4)
    items : array<object> {Book 2 - Hoof, Cinder, and Storm.items}
        Length: min=1 max=36
        Value type: object {Book 2 - Hoof, Cinder, and Storm.items.[]}
            _id : string {Book 2 - Hoof, Cinder, and Storm.items.[]._id} (351 different values)
            [_stats] : object {Book 2 - Hoof, Cinder, and Storm.items.[]._stats}
                compendiumSource : string {Book 2 - Hoof, Cinder, and Storm.items.[]._stats.compendiumSource} (118 different values)
            img : string {Book 2 - Hoof, Cinder, and Storm.items.[].img} (110 different values)
            name : string {Book 2 - Hoof, Cinder, and Storm.items.[].name} (240 different values)
            sort : integer {Book 2 - Hoof, Cinder, and Storm.items.[].sort} (37 different values)
            system : object {Book 2 - Hoof, Cinder, and Storm.items.[].system}
                [actionType] : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.actionType}
                    value : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.actionType.value} (4 different values)
                        action (x45)
                        reaction (x40)
                        passive (x50)
                        free (x6)
                [actions] : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.actions}
                    [value] : integer {Book 2 - Hoof, Cinder, and Storm.items.[].system.actions.value} (3 different values)
                        1 (x23)
                        2 (x20)
                        3 (x2)
                [category] : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.category} (13 different values)
                    interaction (x10)
                    defensive (x63)
                    offensive (x68)
                    scroll (x4)
                    wand (x1)
                    simple (x5)
                    martial (x25)
                    light (x3)
                    ammo (x7)
                    heavy (x3)
                    medium (x7)
                    advanced (x2)
                    talisman (x1)
                description : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.description}
                    value : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.description.value} (213 different values)
                publication : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.publication}
                    license : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.publication.license} (2 different values)
                        OGL (x177)
                        ORC (x186)
                    remaster : boolean {Book 2 - Hoof, Cinder, and Storm.items.[].system.publication.remaster} (2 different values)
                        False (x177)
                        True (x186)
                    title : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.publication.title} (10 different values)
                        Pathfinder Bestiary 3 (x2)
                         (x167)
                        Pathfinder Monster Core (x53)
                        Pathfinder Player Core (x123)
                        Pathfinder Treasure Vault (x4)
                        Pathfinder GM Core (x7)
                        Pathfinder Player Core 2 (x2)
                        Pathfinder Bestiary (x3)
                        Pathfinder Advanced Player's Guide (x1)
                        Pathfinder Bestiary 2 (x1)
                rules : ###FoundryRulesObject###
                [slug] : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.slug} (120 different values)
                traits : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.traits}
                    [value] : array<string> {Book 2 - Hoof, Cinder, and Storm.items.[].system.traits.value}
                        Length: min=0 max=8
                        Value type: string {Book 2 - Hoof, Cinder, and Storm.items.[].system.traits.value.[]} (92 different values)
                    [rarity] : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.traits.rarity} (2 different values)
                        common (x126)
                        uncommon (x11)
                    [traditions] : array<string> {Book 2 - Hoof, Cinder, and Storm.items.[].system.traits.traditions}
                        Length: min=0 max=4
                        Value type: string {Book 2 - Hoof, Cinder, and Storm.items.[].system.traits.traditions.[]} (4 different values)
                            arcane (x46)
                            occult (x38)
                            primal (x36)
                            divine (x37)
                    [integrated] : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.traits.integrated}
                        runes : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.traits.integrated.runes}
                            potency : integer {Book 2 - Hoof, Cinder, and Storm.items.[].system.traits.integrated.runes.potency} (same value: 0)
                            property : array<> {Book 2 - Hoof, Cinder, and Storm.items.[].system.traits.integrated.runes.property}
                                Length: min=0 max=0
                                Value type: mixed
                            striking : integer {Book 2 - Hoof, Cinder, and Storm.items.[].system.traits.integrated.runes.striking} (same value: 0)
                        [versatile] : mixed
                [selfEffect] : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.selfEffect}
                    name : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.selfEffect.name} (4 different values)
                        Effect: Circle of Horns (x1)
                        Effect: Destructive Vengeance (x1)
                        Effect: Lunar Blaze (x1)
                        Effect: Wallow (x2)
                    uuid : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.selfEffect.uuid} (4 different values)
                        Compendium.pf2e.bestiary-effects.Item.Effect: Circle of Horns (x1)
                        Compendium.pf2e.bestiary-effects.Item.Effect: Destructive Vengeance (x1)
                        Compendium.pf2e.bestiary-effects.Item.Effect: Lunar Blaze (x1)
                        Compendium.pf2e.bestiary-effects.Item.Effect: Wallow (x2)
                [frequency] : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.frequency}
                    max : integer {Book 2 - Hoof, Cinder, and Storm.items.[].system.frequency.max} (same value: 1)
                    per : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.frequency.per} (2 different values)
                        round (x6)
                        day (x6)
                    value : integer {Book 2 - Hoof, Cinder, and Storm.items.[].system.frequency.value} (same value: 1)
                [autoHeightenLevel] : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.autoHeightenLevel}
                    [value] : mixed
                [prepared] : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.prepared}
                    [flexible] : boolean {Book 2 - Hoof, Cinder, and Storm.items.[].system.prepared.flexible} (same value: False)
                    value : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.prepared.value} (4 different values)
                        prepared (x2)
                        focus (x4)
                        innate (x2)
                        spontaneous (x1)
                [proficiency] : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.proficiency}
                    value : integer {Book 2 - Hoof, Cinder, and Storm.items.[].system.proficiency.value} (same value: 1)
                [slots] : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.slots}
                    [slot0] : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.slots.slot0}
                        max : integer {Book 2 - Hoof, Cinder, and Storm.items.[].system.slots.slot0.max} (same value: 6)
                        prepared : array<object> {Book 2 - Hoof, Cinder, and Storm.items.[].system.slots.slot0.prepared}
                            Length: min=6 max=6
                            Value type: object {Book 2 - Hoof, Cinder, and Storm.items.[].system.slots.slot0.prepared.[]}
                                id : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.slots.slot0.prepared.[].id} (12 different values)
                                    3r2mXobZ60fk1U8H (x1)
                                    0mF1DZRuZmSKbis9 (x1)
                                    0MyWrn54hh1Cpn8u (x1)
                                    Xc53UOwhz8eLVE19 (x1)
                                    5VKUJOs8UFIzViQ6 (x1)
                                    umvCRjhenURe7CuW (x1)
                                    QyeWLEQ9biVYPrKI (x1)
                                    cG2okFnHDB4NTJRo (x1)
                                    8D1K8KPUkUTfeOEa (x1)
                                    Ypb0PBWKMU9ur3gP (x1)
                                    6KcF7P5uRQSeScSv (x1)
                                    CTa3hsbcNR5tnAvg (x1)
                    [slot1] : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.slots.slot1}
                        max : integer {Book 2 - Hoof, Cinder, and Storm.items.[].system.slots.slot1.max} (2 different values)
                            4 (x1)
                            3 (x2)
                        [prepared] : array<object> {Book 2 - Hoof, Cinder, and Storm.items.[].system.slots.slot1.prepared}
                            Length: min=3 max=4
                            Value type: object {Book 2 - Hoof, Cinder, and Storm.items.[].system.slots.slot1.prepared.[]}
                                id : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.slots.slot1.prepared.[].id} (5 different values)
                                    jEXI8SJemcYP7LQp (x2)
                                    Pm7MzxlfcSfpT66J (x1)
                                    V3ff7xKV6VtUnS5z (x1)
                                    6nfkgJXbtiyDb885 (x1)
                                    PAbn4cHQPQH6dFSp (x2)
                                [expended] : boolean {Book 2 - Hoof, Cinder, and Storm.items.[].system.slots.slot1.prepared.[].expended} (same value: True)
                        value : integer {Book 2 - Hoof, Cinder, and Storm.items.[].system.slots.slot1.value} (same value: 3)
                    [slot2] : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.slots.slot2}
                        max : integer {Book 2 - Hoof, Cinder, and Storm.items.[].system.slots.slot2.max} (2 different values)
                            4 (x1)
                            3 (x2)
                        [prepared] : array<object> {Book 2 - Hoof, Cinder, and Storm.items.[].system.slots.slot2.prepared}
                            Length: min=3 max=4
                            Value type: object {Book 2 - Hoof, Cinder, and Storm.items.[].system.slots.slot2.prepared.[]}
                                id : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.slots.slot2.prepared.[].id} (7 different values)
                                    9JzXHkT1w61v5QHY (x1)
                                    urxSjfUW4OJcwYQF (x1)
                                    lbcMZgj3VYGleiNI (x1)
                                    Qa3ieY7n1cfRrIWV (x1)
                                    WiOokXtM5hRyioP3 (x1)
                                    2aJbgpJpd3ULsAXy (x1)
                                    IO2qpUDhRgEcuaL3 (x1)
                        value : integer {Book 2 - Hoof, Cinder, and Storm.items.[].system.slots.slot2.value} (same value: 3)
                    [slot3] : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.slots.slot3}
                        max : integer {Book 2 - Hoof, Cinder, and Storm.items.[].system.slots.slot3.max} (2 different values)
                            4 (x1)
                            3 (x2)
                        [prepared] : array<object> {Book 2 - Hoof, Cinder, and Storm.items.[].system.slots.slot3.prepared}
                            Length: min=3 max=4
                            Value type: object {Book 2 - Hoof, Cinder, and Storm.items.[].system.slots.slot3.prepared.[]}
                                id : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.slots.slot3.prepared.[].id} (6 different values)
                                    VgAzYKaByWDNFEFP (x2)
                                    dKWO2UMWKlSJlmUV (x1)
                                    RktC90p4HayaBfZR (x1)
                                    NYhbmzGeQ4MXvsEU (x1)
                                    uoVpriiesNtzeKYX (x1)
                                    JweRfCwMK7cwlSMG (x1)
                        value : integer {Book 2 - Hoof, Cinder, and Storm.items.[].system.slots.slot3.value} (same value: 3)
                    [slot4] : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.slots.slot4}
                        max : integer {Book 2 - Hoof, Cinder, and Storm.items.[].system.slots.slot4.max} (same value: 3)
                        [prepared] : array<object> {Book 2 - Hoof, Cinder, and Storm.items.[].system.slots.slot4.prepared}
                            Length: min=3 max=3
                            Value type: object {Book 2 - Hoof, Cinder, and Storm.items.[].system.slots.slot4.prepared.[]}
                                id : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.slots.slot4.prepared.[].id} (6 different values)
                                    ywmZPW1AYKEm00AX (x1)
                                    OnnvLgYfwFwHXdlF (x1)
                                    8lPFP4S7klkRS4XL (x1)
                                    yyDd5mLzsW0FiBHx (x1)
                                    s4mj68p9YMogtiLk (x1)
                                    CB4tCj2NhHrChaoV (x1)
                        value : integer {Book 2 - Hoof, Cinder, and Storm.items.[].system.slots.slot4.value} (same value: 3)
                    [slot5] : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.slots.slot5}
                        max : integer {Book 2 - Hoof, Cinder, and Storm.items.[].system.slots.slot5.max} (same value: 2)
                        [prepared] : array<object> {Book 2 - Hoof, Cinder, and Storm.items.[].system.slots.slot5.prepared}
                            Length: min=2 max=2
                            Value type: object {Book 2 - Hoof, Cinder, and Storm.items.[].system.slots.slot5.prepared.[]}
                                id : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.slots.slot5.prepared.[].id} (2 different values)
                                    OejE4XPa9ygnG0Dm (x1)
                                    rEvE46QISawgwwWi (x1)
                        value : integer {Book 2 - Hoof, Cinder, and Storm.items.[].system.slots.slot5.value} (same value: 2)
                [spelldc] : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.spelldc}
                    dc : integer {Book 2 - Hoof, Cinder, and Storm.items.[].system.spelldc.dc} (5 different values)
                        26 (x2)
                        25 (x2)
                        28 (x3)
                        29 (x1)
                        24 (x1)
                    value : integer {Book 2 - Hoof, Cinder, and Storm.items.[].system.spelldc.value} (4 different values)
                        16 (x3)
                        17 (x2)
                        21 (x2)
                        20 (x2)
                [tradition] : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.tradition}
                    value : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.tradition.value} (3 different values)
                        arcane (x2)
                        divine (x4)
                        primal (x3)
                [area] : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.area}
                    type : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.area.type} (4 different values)
                        emanation (x4)
                        line (x4)
                        burst (x8)
                        cone (x1)
                    value : integer {Book 2 - Hoof, Cinder, and Storm.items.[].system.area.value} (6 different values)
                        30 (x2)
                        120 (x2)
                        20 (x5)
                        60 (x2)
                        5 (x1)
                        10 (x5)
                [cost] : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.cost}
                    value : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.cost.value} (2 different values)
                         (x71)
                        black onyx, see Creature Creation Rituals table (x1)
                [counteraction] : boolean {Book 2 - Hoof, Cinder, and Storm.items.[].system.counteraction} (2 different values)
                    False (x69)
                    True (x3)
                [damage] : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.damage}
                    [0] : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.damage.0}
                        applyMod : boolean {Book 2 - Hoof, Cinder, and Storm.items.[].system.damage.0.applyMod} (same value: False)
                        [category] : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.damage.0.category} (same value: persistent)
                        formula : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.damage.0.formula} (11 different values)
                            8d6 (x2)
                            4d12 (x2)
                            6d6 (x3)
                            2d6 (x3)
                            2d4 (x4)
                            4d6 (x1)
                            2d10 (x2)
                            1d12 (x1)
                            4d10 (x1)
                            1d6 (x1)
                            1d8 (x2)
                        kinds : array<string> {Book 2 - Hoof, Cinder, and Storm.items.[].system.damage.0.kinds}
                            Length: min=1 max=2
                            Value type: string {Book 2 - Hoof, Cinder, and Storm.items.[].system.damage.0.kinds.[]} (2 different values)
                                damage (x22)
                                healing (x2)
                        materials : array<> {Book 2 - Hoof, Cinder, and Storm.items.[].system.damage.0.materials}
                            Length: min=0 max=0
                            Value type: mixed
                        type : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.damage.0.type} (9 different values)
                            mental (x4)
                            electricity (x4)
                            void (x5)
                            bleed (x1)
                            untyped (x2)
                            bludgeoning (x1)
                            fire (x1)
                            sonic (x2)
                            spirit (x2)
                    [3Pz4NTLXD2rzKgf4] : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.damage.3Pz4NTLXD2rzKgf4}
                        applyMod : boolean {Book 2 - Hoof, Cinder, and Storm.items.[].system.damage.3Pz4NTLXD2rzKgf4.applyMod} (same value: False)
                        category : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.damage.3Pz4NTLXD2rzKgf4.category} (same value: persistent)
                        formula : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.damage.3Pz4NTLXD2rzKgf4.formula} (same value: 2)
                        kinds : array<string> {Book 2 - Hoof, Cinder, and Storm.items.[].system.damage.3Pz4NTLXD2rzKgf4.kinds}
                            Length: min=1 max=1
                            Value type: string {Book 2 - Hoof, Cinder, and Storm.items.[].system.damage.3Pz4NTLXD2rzKgf4.kinds.[]} (same value: damage)
                        materials : array<> {Book 2 - Hoof, Cinder, and Storm.items.[].system.damage.3Pz4NTLXD2rzKgf4.materials}
                            Length: min=0 max=0
                            Value type: mixed
                        type : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.damage.3Pz4NTLXD2rzKgf4.type} (same value: bleed)
                    [cQDyW0QpjJ38MlSi] : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.damage.cQDyW0QpjJ38MlSi}
                        applyMod : boolean {Book 2 - Hoof, Cinder, and Storm.items.[].system.damage.cQDyW0QpjJ38MlSi.applyMod} (same value: False)
                        [category] : mixed
                        formula : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.damage.cQDyW0QpjJ38MlSi.formula} (same value: 2d4)
                        kinds : array<string> {Book 2 - Hoof, Cinder, and Storm.items.[].system.damage.cQDyW0QpjJ38MlSi.kinds}
                            Length: min=1 max=1
                            Value type: string {Book 2 - Hoof, Cinder, and Storm.items.[].system.damage.cQDyW0QpjJ38MlSi.kinds.[]} (same value: damage)
                        materials : array<> {Book 2 - Hoof, Cinder, and Storm.items.[].system.damage.cQDyW0QpjJ38MlSi.materials}
                            Length: min=0 max=0
                            Value type: mixed
                        type : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.damage.cQDyW0QpjJ38MlSi.type} (same value: fire)
                    [damageType] : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.damage.damageType} (3 different values)
                        piercing (x13)
                        bludgeoning (x5)
                        slashing (x14)
                    [dice] : integer {Book 2 - Hoof, Cinder, and Storm.items.[].system.damage.dice} (same value: 1)
                    [die] : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.damage.die} (3 different values)
                        d10 (x5)
                        d6 (x17)
                        d8 (x10)
                    [2YlEXgT93lbWXENb] : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.damage.2YlEXgT93lbWXENb}
                        applyMod : boolean {Book 2 - Hoof, Cinder, and Storm.items.[].system.damage.2YlEXgT93lbWXENb.applyMod} (same value: False)
                        [category] : mixed
                        formula : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.damage.2YlEXgT93lbWXENb.formula} (same value: 10d6)
                        kinds : array<string> {Book 2 - Hoof, Cinder, and Storm.items.[].system.damage.2YlEXgT93lbWXENb.kinds}
                            Length: min=1 max=1
                            Value type: string {Book 2 - Hoof, Cinder, and Storm.items.[].system.damage.2YlEXgT93lbWXENb.kinds.[]} (same value: damage)
                        materials : array<> {Book 2 - Hoof, Cinder, and Storm.items.[].system.damage.2YlEXgT93lbWXENb.materials}
                            Length: min=0 max=0
                            Value type: mixed
                        type : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.damage.2YlEXgT93lbWXENb.type} (same value: cold)
                    [yI4fzrhnbFxup4Ep] : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.damage.yI4fzrhnbFxup4Ep}
                        applyMod : boolean {Book 2 - Hoof, Cinder, and Storm.items.[].system.damage.yI4fzrhnbFxup4Ep.applyMod} (same value: False)
                        [category] : mixed
                        formula : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.damage.yI4fzrhnbFxup4Ep.formula} (same value: 1d8)
                        kinds : array<string> {Book 2 - Hoof, Cinder, and Storm.items.[].system.damage.yI4fzrhnbFxup4Ep.kinds}
                            Length: min=1 max=1
                            Value type: string {Book 2 - Hoof, Cinder, and Storm.items.[].system.damage.yI4fzrhnbFxup4Ep.kinds.[]} (same value: damage)
                        materials : array<> {Book 2 - Hoof, Cinder, and Storm.items.[].system.damage.yI4fzrhnbFxup4Ep.materials}
                            Length: min=0 max=0
                            Value type: mixed
                        type : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.damage.yI4fzrhnbFxup4Ep.type} (same value: acid)
                    [3bsJUDEgedKhPx6T] : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.damage.3bsJUDEgedKhPx6T}
                        applyMod : boolean {Book 2 - Hoof, Cinder, and Storm.items.[].system.damage.3bsJUDEgedKhPx6T.applyMod} (same value: False)
                        [category] : mixed
                        formula : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.damage.3bsJUDEgedKhPx6T.formula} (same value: 2d4)
                        kinds : array<string> {Book 2 - Hoof, Cinder, and Storm.items.[].system.damage.3bsJUDEgedKhPx6T.kinds}
                            Length: min=1 max=1
                            Value type: string {Book 2 - Hoof, Cinder, and Storm.items.[].system.damage.3bsJUDEgedKhPx6T.kinds.[]} (same value: damage)
                        materials : array<> {Book 2 - Hoof, Cinder, and Storm.items.[].system.damage.3bsJUDEgedKhPx6T.materials}
                            Length: min=0 max=0
                            Value type: mixed
                        type : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.damage.3bsJUDEgedKhPx6T.type} (same value: cold)
                    [6aFqAhfOSz7ukuwr] : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.damage.6aFqAhfOSz7ukuwr}
                        applyMod : boolean {Book 2 - Hoof, Cinder, and Storm.items.[].system.damage.6aFqAhfOSz7ukuwr.applyMod} (same value: False)
                        [category] : mixed
                        formula : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.damage.6aFqAhfOSz7ukuwr.formula} (same value: 1d12)
                        kinds : array<string> {Book 2 - Hoof, Cinder, and Storm.items.[].system.damage.6aFqAhfOSz7ukuwr.kinds}
                            Length: min=1 max=1
                            Value type: string {Book 2 - Hoof, Cinder, and Storm.items.[].system.damage.6aFqAhfOSz7ukuwr.kinds.[]} (same value: damage)
                        materials : array<> {Book 2 - Hoof, Cinder, and Storm.items.[].system.damage.6aFqAhfOSz7ukuwr.materials}
                            Length: min=0 max=0
                            Value type: mixed
                        type : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.damage.6aFqAhfOSz7ukuwr.type} (same value: electricity)
                    [K00cW8XZuHvutOhE] : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.damage.K00cW8XZuHvutOhE}
                        applyMod : boolean {Book 2 - Hoof, Cinder, and Storm.items.[].system.damage.K00cW8XZuHvutOhE.applyMod} (same value: False)
                        [category] : mixed
                        formula : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.damage.K00cW8XZuHvutOhE.formula} (same value: 1d4)
                        kinds : array<string> {Book 2 - Hoof, Cinder, and Storm.items.[].system.damage.K00cW8XZuHvutOhE.kinds}
                            Length: min=1 max=1
                            Value type: string {Book 2 - Hoof, Cinder, and Storm.items.[].system.damage.K00cW8XZuHvutOhE.kinds.[]} (same value: damage)
                        materials : array<> {Book 2 - Hoof, Cinder, and Storm.items.[].system.damage.K00cW8XZuHvutOhE.materials}
                            Length: min=0 max=0
                            Value type: mixed
                        type : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.damage.K00cW8XZuHvutOhE.type} (same value: sonic)
                    [0Uok2pip94aNbBFd] : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.damage.0Uok2pip94aNbBFd}
                        applyMod : boolean {Book 2 - Hoof, Cinder, and Storm.items.[].system.damage.0Uok2pip94aNbBFd.applyMod} (same value: False)
                        [category] : mixed
                        formula : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.damage.0Uok2pip94aNbBFd.formula} (same value: 2d8)
                        kinds : array<string> {Book 2 - Hoof, Cinder, and Storm.items.[].system.damage.0Uok2pip94aNbBFd.kinds}
                            Length: min=1 max=1
                            Value type: string {Book 2 - Hoof, Cinder, and Storm.items.[].system.damage.0Uok2pip94aNbBFd.kinds.[]} (same value: damage)
                        materials : array<> {Book 2 - Hoof, Cinder, and Storm.items.[].system.damage.0Uok2pip94aNbBFd.materials}
                            Length: min=0 max=0
                            Value type: mixed
                        type : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.damage.0Uok2pip94aNbBFd.type} (same value: untyped)
                [defense] : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.defense}
                    save : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.defense.save}
                        basic : boolean {Book 2 - Hoof, Cinder, and Storm.items.[].system.defense.save.basic} (2 different values)
                            False (x18)
                            True (x14)
                        statistic : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.defense.save.statistic} (3 different values)
                            will (x10)
                            reflex (x10)
                            fortitude (x12)
                [duration] : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.duration}
                    sustained : boolean {Book 2 - Hoof, Cinder, and Storm.items.[].system.duration.sustained} (2 different values)
                        False (x65)
                        True (x7)
                    value : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.duration.value} (10 different values)
                        1 minute (x18)
                         (x38)
                        varies (x5)
                        8 hours (x2)
                        until the end of the target's next turn (x1)
                        until your next daily preparations (x1)
                        until the start of your next turn (x4)
                        20 minutes (x1)
                        10 minutes (x1)
                        1 round (x1)
                [level] : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.level}
                    value : integer {Book 2 - Hoof, Cinder, and Storm.items.[].system.level.value} (9 different values)
                        4 (x8)
                        3 (x10)
                        2 (x16)
                        1 (x41)
                        8 (x1)
                        0 (x52)
                        7 (x5)
                        5 (x3)
                        9 (x1)
                [location] : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.location}
                    [value] : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.location.value} (9 different values)
                        bnS7zWLqgjNYV2b2 (x19)
                        RqHDx5QWf6D1SINA (x2)
                        mzENlQ5ryWKWYi4Z (x1)
                        Ohb2HZhKy4yfiV9R (x19)
                        lZriijzBfKU76fMF (x2)
                        1pYrfknarNHu4M7p (x3)
                        QTkvzrfHHGJFwT6T (x19)
                        36A7bTKbwkfk9vmg (x2)
                        OV4xDN2b8ZenDA8M (x4)
                    [heightenedLevel] : integer {Book 2 - Hoof, Cinder, and Storm.items.[].system.location.heightenedLevel} (5 different values)
                        2 (x7)
                        1 (x5)
                        4 (x3)
                        3 (x3)
                        5 (x2)
                [range] : mixed
                    object {Book 2 - Hoof, Cinder, and Storm.items.[].system.range}
                        value : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.range.value} (7 different values)
                             (x17)
                            120 feet (x10)
                            touch (x9)
                            30 feet (x27)
                            10 feet (x1)
                            60 feet (x6)
                            varies (x2)
                    integer {Book 2 - Hoof, Cinder, and Storm.items.[].system.range} (5 different values)
                        120 (x2)
                        30 (x3)
                        60 (x3)
                        100 (x1)
                        20 (x1)
                [requirements] : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.requirements} (2 different values)
                     (x71)
                    You can bleed (x1)
                [target] : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.target}
                    value : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.target.value} (19 different values)
                         (x26)
                        1 living creature (x3)
                        The triggering creature (x1)
                        1 dead creature (x1)
                        1 creature (x23)
                        1 creature you summoned (x1)
                        1 unattended object of light Bulk or less (x1)
                        1 willing undead creature or 1 living creature (x1)
                        1 or more creatures (x1)
                        1 unattended object (x1)
                        1 willing creature (x2)
                        1 or 2 creatures (x1)
                        1 object of Bulk 1 or less (x1)
                        1 dying creature (x2)
                        1 creature touched (x1)
                        enemies in the area (x2)
                        1 ally and 1 enemy (x1)
                        1 weapon that is unattended or wielded by a willing creature (x1)
                        1 living creature or 1 willing undead creature (x2)
                [time] : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.time}
                    value : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.time.value} (8 different values)
                        2 (x52)
                        reaction (x3)
                        1 day (x1)
                        3 (x5)
                        1 (x6)
                        1 to 3 (x3)
                        1 or 2 (x1)
                        10 minutes (x1)
                [heightening] : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.heightening}
                    [damage] : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.heightening.damage}
                        [0] : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.heightening.damage.0} (7 different values)
                            2d6 (x6)
                            1d12 (x3)
                            1d6 (x4)
                            2d4 (x1)
                            1d4 (x3)
                            1d10 (x3)
                            1d8 (x2)
                        [3Pz4NTLXD2rzKgf4] : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.heightening.damage.3Pz4NTLXD2rzKgf4} (same value: 1)
                        [cQDyW0QpjJ38MlSi] : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.heightening.damage.cQDyW0QpjJ38MlSi} (same value: 1d4)
                        [2YlEXgT93lbWXENb] : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.heightening.damage.2YlEXgT93lbWXENb} (same value: 2d6)
                        [yI4fzrhnbFxup4Ep] : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.heightening.damage.yI4fzrhnbFxup4Ep} (same value: 1d8)
                        [3bsJUDEgedKhPx6T] : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.heightening.damage.3bsJUDEgedKhPx6T} (same value: 1d4)
                        [6aFqAhfOSz7ukuwr] : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.heightening.damage.6aFqAhfOSz7ukuwr} (same value: 1d12)
                        [K00cW8XZuHvutOhE] : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.heightening.damage.K00cW8XZuHvutOhE} (same value: 1d4)
                        [0Uok2pip94aNbBFd] : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.heightening.damage.0Uok2pip94aNbBFd} (same value: 1d8)
                    [interval] : integer {Book 2 - Hoof, Cinder, and Storm.items.[].system.heightening.interval} (2 different values)
                        1 (x25)
                        2 (x5)
                    type : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.heightening.type} (2 different values)
                        interval (x30)
                        fixed (x5)
                    [levels] : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.heightening.levels}
                        [5] : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.heightening.levels.5}
                            [target] : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.heightening.levels.5.target}
                                value : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.heightening.levels.5.target.value} (same value: 10 creatures)
                            range : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.heightening.levels.5.range}
                                value : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.heightening.levels.5.range.value} (same value: 60 feet)
                        [3] : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.heightening.levels.3}
                            target : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.heightening.levels.3.target}
                                value : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.heightening.levels.3.target.value} (2 different values)
                                    1 unattended object with a Bulk of 1 or less (x1)
                                    5 creatures (x2)
                        [7] : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.heightening.levels.7}
                            target : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.heightening.levels.7.target}
                                value : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.heightening.levels.7.target.value} (same value: 1 unattended object with a Bulk of 2 or less)
                        [6] : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.heightening.levels.6}
                            target : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.heightening.levels.6.target}
                                value : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.heightening.levels.6.target.value} (same value: 10 creatures)
                [ritual] : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.ritual}
                    primary : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.ritual.primary}
                        check : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.ritual.primary.check} (same value: Arcana (expert), Occultism (expert), or Religion (expert))
                    secondary : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.ritual.secondary}
                        casters : integer {Book 2 - Hoof, Cinder, and Storm.items.[].system.ritual.secondary.casters} (same value: 1)
                        checks : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.ritual.secondary.checks} (same value: Religion)
                [overlays] : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays}
                    [URQWpedXx9fB1fR7] : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.URQWpedXx9fB1fR7}
                        name : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.URQWpedXx9fB1fR7.name} (same value: Gouging Claw (Piercing))
                        overlayType : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.URQWpedXx9fB1fR7.overlayType} (same value: override)
                        sort : integer {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.URQWpedXx9fB1fR7.sort} (same value: 1)
                        system : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.URQWpedXx9fB1fR7.system}
                            damage : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.URQWpedXx9fB1fR7.system.damage}
                                0 : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.URQWpedXx9fB1fR7.system.damage.0}
                                    [category] : mixed
                                    type : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.URQWpedXx9fB1fR7.system.damage.0.type} (same value: piercing)
                            [defense] : mixed
                    [wQHuRGaDDW2MemlK] : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.wQHuRGaDDW2MemlK}
                        _id : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.wQHuRGaDDW2MemlK._id} (same value: wQHuRGaDDW2MemlK)
                        name : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.wQHuRGaDDW2MemlK.name} (same value: Gouging Claw (Slashing))
                        overlayType : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.wQHuRGaDDW2MemlK.overlayType} (same value: override)
                        sort : integer {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.wQHuRGaDDW2MemlK.sort} (same value: 2)
                        system : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.wQHuRGaDDW2MemlK.system}
                            damage : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.wQHuRGaDDW2MemlK.system.damage}
                                0 : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.wQHuRGaDDW2MemlK.system.damage.0}
                                    [category] : mixed
                                    type : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.wQHuRGaDDW2MemlK.system.damage.0.type} (same value: slashing)
                    [eOCNn2ohYAvsYZjn] : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.eOCNn2ohYAvsYZjn}
                        _id : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.eOCNn2ohYAvsYZjn._id} (same value: eOCNn2ohYAvsYZjn)
                        overlayType : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.eOCNn2ohYAvsYZjn.overlayType} (same value: override)
                        sort : integer {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.eOCNn2ohYAvsYZjn.sort} (same value: 1)
                        system : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.eOCNn2ohYAvsYZjn.system}
                            [defense] : mixed
                    [xYyA7CV1GaFTRjBQ] : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.xYyA7CV1GaFTRjBQ}
                        _id : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.xYyA7CV1GaFTRjBQ._id} (same value: xYyA7CV1GaFTRjBQ)
                        name : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.xYyA7CV1GaFTRjBQ.name} (same value: Ignition (Melee))
                        overlayType : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.xYyA7CV1GaFTRjBQ.overlayType} (same value: override)
                        sort : integer {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.xYyA7CV1GaFTRjBQ.sort} (same value: 2)
                        system : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.xYyA7CV1GaFTRjBQ.system}
                            damage : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.xYyA7CV1GaFTRjBQ.system.damage}
                                cQDyW0QpjJ38MlSi : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.xYyA7CV1GaFTRjBQ.system.damage.cQDyW0QpjJ38MlSi}
                                    formula : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.xYyA7CV1GaFTRjBQ.system.damage.cQDyW0QpjJ38MlSi.formula} (same value: 2d6)
                            [defense] : mixed
                            heightening : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.xYyA7CV1GaFTRjBQ.system.heightening}
                                damage : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.xYyA7CV1GaFTRjBQ.system.heightening.damage}
                                    cQDyW0QpjJ38MlSi : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.xYyA7CV1GaFTRjBQ.system.heightening.damage.cQDyW0QpjJ38MlSi} (same value: 1d6)
                            range : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.xYyA7CV1GaFTRjBQ.system.range}
                                value : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.xYyA7CV1GaFTRjBQ.system.range.value} (same value: touch)
                    [2I469pfbYcmFvzOA] : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.2I469pfbYcmFvzOA}
                        _id : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.2I469pfbYcmFvzOA._id} (same value: 2I469pfbYcmFvzOA)
                        name : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.2I469pfbYcmFvzOA.name} (same value: Telekinetic Projectile (Bludgeoning))
                        overlayType : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.2I469pfbYcmFvzOA.overlayType} (same value: override)
                        sort : integer {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.2I469pfbYcmFvzOA.sort} (same value: 1)
                        system : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.2I469pfbYcmFvzOA.system}
                            damage : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.2I469pfbYcmFvzOA.system.damage}
                                0 : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.2I469pfbYcmFvzOA.system.damage.0}
                                    [category] : mixed
                                    type : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.2I469pfbYcmFvzOA.system.damage.0.type} (same value: bludgeoning)
                    [cUFX7ExSLeoa3vIF] : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.cUFX7ExSLeoa3vIF}
                        _id : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.cUFX7ExSLeoa3vIF._id} (same value: cUFX7ExSLeoa3vIF)
                        name : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.cUFX7ExSLeoa3vIF.name} (same value: Telekinetic Projectile (Piercing))
                        overlayType : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.cUFX7ExSLeoa3vIF.overlayType} (same value: override)
                        sort : integer {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.cUFX7ExSLeoa3vIF.sort} (same value: 2)
                        system : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.cUFX7ExSLeoa3vIF.system}
                            damage : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.cUFX7ExSLeoa3vIF.system.damage}
                                0 : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.cUFX7ExSLeoa3vIF.system.damage.0}
                                    [category] : mixed
                                    type : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.cUFX7ExSLeoa3vIF.system.damage.0.type} (same value: piercing)
                    [zFWsMjoeCnLxqJaV] : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.zFWsMjoeCnLxqJaV}
                        _id : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.zFWsMjoeCnLxqJaV._id} (same value: zFWsMjoeCnLxqJaV)
                        name : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.zFWsMjoeCnLxqJaV.name} (same value: Telekinetic Projectile (Slashing))
                        overlayType : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.zFWsMjoeCnLxqJaV.overlayType} (same value: override)
                        sort : integer {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.zFWsMjoeCnLxqJaV.sort} (same value: 3)
                        system : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.zFWsMjoeCnLxqJaV.system}
                            damage : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.zFWsMjoeCnLxqJaV.system.damage}
                                0 : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.zFWsMjoeCnLxqJaV.system.damage.0}
                                    [category] : mixed
                                    type : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.zFWsMjoeCnLxqJaV.system.damage.0.type} (same value: slashing)
                    [2a6Vm4mIjBgrzlO2] : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.2a6Vm4mIjBgrzlO2}
                        name : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.2a6Vm4mIjBgrzlO2.name} (same value: Touch of the Void (Vs. Living))
                        overlayType : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.2a6Vm4mIjBgrzlO2.overlayType} (same value: override)
                        sort : integer {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.2a6Vm4mIjBgrzlO2.sort} (same value: 2)
                        system : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.2a6Vm4mIjBgrzlO2.system}
                            damage : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.2a6Vm4mIjBgrzlO2.system.damage}
                                Esn7klJ9WRsIFnrE : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.2a6Vm4mIjBgrzlO2.system.damage.Esn7klJ9WRsIFnrE}
                                    applyMod : boolean {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.2a6Vm4mIjBgrzlO2.system.damage.Esn7klJ9WRsIFnrE.applyMod} (same value: False)
                                    [category] : mixed
                                    formula : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.2a6Vm4mIjBgrzlO2.system.damage.Esn7klJ9WRsIFnrE.formula} (same value: 1d6)
                                    kinds : array<string> {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.2a6Vm4mIjBgrzlO2.system.damage.Esn7klJ9WRsIFnrE.kinds}
                                        Length: min=1 max=1
                                        Value type: string {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.2a6Vm4mIjBgrzlO2.system.damage.Esn7klJ9WRsIFnrE.kinds.[]} (same value: damage)
                                    materials : array<> {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.2a6Vm4mIjBgrzlO2.system.damage.Esn7klJ9WRsIFnrE.materials}
                                        Length: min=0 max=0
                                        Value type: mixed
                                    type : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.2a6Vm4mIjBgrzlO2.system.damage.Esn7klJ9WRsIFnrE.type} (same value: void)
                            defense : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.2a6Vm4mIjBgrzlO2.system.defense}
                                save : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.2a6Vm4mIjBgrzlO2.system.defense.save}
                                    basic : boolean {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.2a6Vm4mIjBgrzlO2.system.defense.save.basic} (same value: True)
                                    statistic : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.2a6Vm4mIjBgrzlO2.system.defense.save.statistic} (same value: fortitude)
                            heightening : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.2a6Vm4mIjBgrzlO2.system.heightening}
                                damage : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.2a6Vm4mIjBgrzlO2.system.heightening.damage}
                                    Esn7klJ9WRsIFnrE : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.2a6Vm4mIjBgrzlO2.system.heightening.damage.Esn7klJ9WRsIFnrE} (same value: 1d6)
                                interval : integer {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.2a6Vm4mIjBgrzlO2.system.heightening.interval} (same value: 1)
                                type : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.2a6Vm4mIjBgrzlO2.system.heightening.type} (same value: interval)
                    [gHIOzknAtexc6GUE] : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.gHIOzknAtexc6GUE}
                        name : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.gHIOzknAtexc6GUE.name} (same value: Touch of the Void (Healing))
                        overlayType : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.gHIOzknAtexc6GUE.overlayType} (same value: override)
                        sort : integer {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.gHIOzknAtexc6GUE.sort} (same value: 1)
                        system : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.gHIOzknAtexc6GUE.system}
                            damage : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.gHIOzknAtexc6GUE.system.damage}
                                cM137DAlBX1LcWAX : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.gHIOzknAtexc6GUE.system.damage.cM137DAlBX1LcWAX}
                                    applyMod : boolean {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.gHIOzknAtexc6GUE.system.damage.cM137DAlBX1LcWAX.applyMod} (same value: False)
                                    [category] : mixed
                                    formula : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.gHIOzknAtexc6GUE.system.damage.cM137DAlBX1LcWAX.formula} (same value: 6)
                                    kinds : array<string> {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.gHIOzknAtexc6GUE.system.damage.cM137DAlBX1LcWAX.kinds}
                                        Length: min=1 max=1
                                        Value type: string {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.gHIOzknAtexc6GUE.system.damage.cM137DAlBX1LcWAX.kinds.[]} (same value: healing)
                                    materials : array<> {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.gHIOzknAtexc6GUE.system.damage.cM137DAlBX1LcWAX.materials}
                                        Length: min=0 max=0
                                        Value type: mixed
                                    type : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.gHIOzknAtexc6GUE.system.damage.cM137DAlBX1LcWAX.type} (same value: untyped)
                            heightening : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.gHIOzknAtexc6GUE.system.heightening}
                                damage : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.gHIOzknAtexc6GUE.system.heightening.damage}
                                    cM137DAlBX1LcWAX : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.gHIOzknAtexc6GUE.system.heightening.damage.cM137DAlBX1LcWAX} (same value: 6)
                                interval : integer {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.gHIOzknAtexc6GUE.system.heightening.interval} (same value: 1)
                                type : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.gHIOzknAtexc6GUE.system.heightening.type} (same value: interval)
                    [ZxbNsu1w4bhR2fCe] : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.ZxbNsu1w4bhR2fCe}
                        _id : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.ZxbNsu1w4bhR2fCe._id} (same value: ZxbNsu1w4bhR2fCe)
                        overlayType : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.ZxbNsu1w4bhR2fCe.overlayType} (same value: override)
                        sort : integer {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.ZxbNsu1w4bhR2fCe.sort} (same value: 1)
                        system : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.ZxbNsu1w4bhR2fCe.system}
                    [wUTd1CuL1B5jIquK] : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.wUTd1CuL1B5jIquK}
                        _id : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.wUTd1CuL1B5jIquK._id} (same value: wUTd1CuL1B5jIquK)
                        overlayType : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.wUTd1CuL1B5jIquK.overlayType} (same value: override)
                        sort : integer {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.wUTd1CuL1B5jIquK.sort} (same value: 2)
                        system : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.wUTd1CuL1B5jIquK.system}
                            area : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.wUTd1CuL1B5jIquK.system.area}
                                type : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.wUTd1CuL1B5jIquK.system.area.type} (same value: burst)
                                value : integer {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.wUTd1CuL1B5jIquK.system.area.value} (same value: 30)
                            range : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.wUTd1CuL1B5jIquK.system.range}
                                value : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.wUTd1CuL1B5jIquK.system.range.value} (same value: 500 feet)
                            time : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.wUTd1CuL1B5jIquK.system.time}
                                value : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.wUTd1CuL1B5jIquK.system.time.value} (same value: 3)
                    [hqiwae0wgehycnex] : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.hqiwae0wgehycnex}
                        _id : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.hqiwae0wgehycnex._id} (same value: hqiwae0wgehycnex)
                        overlayType : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.hqiwae0wgehycnex.overlayType} (same value: override)
                        sort : integer {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.hqiwae0wgehycnex.sort} (same value: 2)
                        system : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.hqiwae0wgehycnex.system}
                            damage : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.hqiwae0wgehycnex.system.damage}
                                d80radfbikwjogmr : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.hqiwae0wgehycnex.system.damage.d80radfbikwjogmr}
                                    applyMod : boolean {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.hqiwae0wgehycnex.system.damage.d80radfbikwjogmr.applyMod} (same value: False)
                                    [category] : mixed
                                    formula : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.hqiwae0wgehycnex.system.damage.d80radfbikwjogmr.formula} (same value: 4d6)
                                    materials : array<> {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.hqiwae0wgehycnex.system.damage.d80radfbikwjogmr.materials}
                                        Length: min=0 max=0
                                        Value type: mixed
                                    type : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.hqiwae0wgehycnex.system.damage.d80radfbikwjogmr.type} (same value: fire)
                            heightening : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.hqiwae0wgehycnex.system.heightening}
                                damage : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.hqiwae0wgehycnex.system.heightening.damage}
                                    d80radfbikwjogmr : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.hqiwae0wgehycnex.system.heightening.damage.d80radfbikwjogmr} (same value: 2d6)
                                interval : integer {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.hqiwae0wgehycnex.system.heightening.interval} (same value: 1)
                                type : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.hqiwae0wgehycnex.system.heightening.type} (same value: interval)
                            target : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.hqiwae0wgehycnex.system.target}
                                value : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.hqiwae0wgehycnex.system.target.value} (same value: 2 or more creatures)
                            time : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.hqiwae0wgehycnex.system.time}
                                value : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.hqiwae0wgehycnex.system.time.value} (same value: 2 or 3)
                    [wlrbtv7c5shfmdh1] : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.wlrbtv7c5shfmdh1}
                        _id : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.wlrbtv7c5shfmdh1._id} (same value: wlrbtv7c5shfmdh1)
                        overlayType : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.wlrbtv7c5shfmdh1.overlayType} (same value: override)
                        sort : integer {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.wlrbtv7c5shfmdh1.sort} (same value: 1)
                        system : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.wlrbtv7c5shfmdh1.system}
                            damage : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.wlrbtv7c5shfmdh1.system.damage}
                                tgzp2lzatpg4c9a5 : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.wlrbtv7c5shfmdh1.system.damage.tgzp2lzatpg4c9a5}
                                    applyMod : boolean {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.wlrbtv7c5shfmdh1.system.damage.tgzp2lzatpg4c9a5.applyMod} (same value: False)
                                    [category] : mixed
                                    formula : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.wlrbtv7c5shfmdh1.system.damage.tgzp2lzatpg4c9a5.formula} (same value: 2d6)
                                    materials : array<> {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.wlrbtv7c5shfmdh1.system.damage.tgzp2lzatpg4c9a5.materials}
                                        Length: min=0 max=0
                                        Value type: mixed
                                    type : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.wlrbtv7c5shfmdh1.system.damage.tgzp2lzatpg4c9a5.type} (same value: fire)
                            heightening : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.wlrbtv7c5shfmdh1.system.heightening}
                                damage : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.wlrbtv7c5shfmdh1.system.heightening.damage}
                                    tgzp2lzatpg4c9a5 : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.wlrbtv7c5shfmdh1.system.heightening.damage.tgzp2lzatpg4c9a5} (same value: 1d6)
                                interval : integer {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.wlrbtv7c5shfmdh1.system.heightening.interval} (same value: 1)
                                type : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.wlrbtv7c5shfmdh1.system.heightening.type} (same value: interval)
                            target : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.wlrbtv7c5shfmdh1.system.target}
                                value : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.wlrbtv7c5shfmdh1.system.target.value} (same value: 1 creature)
                            time : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.wlrbtv7c5shfmdh1.system.time}
                                value : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.wlrbtv7c5shfmdh1.system.time.value} (same value: 1)
                    [Fs08rHTZAfROKKzu] : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.Fs08rHTZAfROKKzu}
                        _id : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.Fs08rHTZAfROKKzu._id} (same value: Fs08rHTZAfROKKzu)
                        name : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.Fs08rHTZAfROKKzu.name} (same value: Crisis of Faith (Vs. Divine))
                        overlayType : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.Fs08rHTZAfROKKzu.overlayType} (same value: override)
                        sort : integer {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.Fs08rHTZAfROKKzu.sort} (same value: 2)
                        system : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.Fs08rHTZAfROKKzu.system}
                            damage : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.Fs08rHTZAfROKKzu.system.damage}
                                0 : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.Fs08rHTZAfROKKzu.system.damage.0}
                                    formula : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.Fs08rHTZAfROKKzu.system.damage.0.formula} (same value: 6d8)
                            heightening : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.Fs08rHTZAfROKKzu.system.heightening}
                                damage : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.Fs08rHTZAfROKKzu.system.heightening.damage}
                                    0 : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.Fs08rHTZAfROKKzu.system.heightening.damage.0} (same value: 2d8)
                    [noPVUX8Ocln52MKm] : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.noPVUX8Ocln52MKm}
                        _id : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.noPVUX8Ocln52MKm._id} (same value: noPVUX8Ocln52MKm)
                        overlayType : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.noPVUX8Ocln52MKm.overlayType} (same value: override)
                        sort : integer {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.noPVUX8Ocln52MKm.sort} (same value: 1)
                        system : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.noPVUX8Ocln52MKm.system}
                    [NYYzPXYkV0V917XF] : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.NYYzPXYkV0V917XF}
                        name : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.NYYzPXYkV0V917XF.name} (same value: Spiritual Armament (Spirit))
                        overlayType : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.NYYzPXYkV0V917XF.overlayType} (same value: override)
                        sort : integer {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.NYYzPXYkV0V917XF.sort} (same value: 4)
                        system : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.NYYzPXYkV0V917XF.system}
                            damage : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.NYYzPXYkV0V917XF.system.damage}
                                0Uok2pip94aNbBFd : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.NYYzPXYkV0V917XF.system.damage.0Uok2pip94aNbBFd}
                                    [category] : mixed
                                    kinds : array<string> {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.NYYzPXYkV0V917XF.system.damage.0Uok2pip94aNbBFd.kinds}
                                        Length: min=1 max=1
                                        Value type: string {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.NYYzPXYkV0V917XF.system.damage.0Uok2pip94aNbBFd.kinds.[]} (same value: damage)
                                    type : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.NYYzPXYkV0V917XF.system.damage.0Uok2pip94aNbBFd.type} (same value: spirit)
                            [defense] : mixed
                    [OTj254xSoTgGQJlU] : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.OTj254xSoTgGQJlU}
                        name : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.OTj254xSoTgGQJlU.name} (same value: Spiritual Armament (Slashing))
                        overlayType : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.OTj254xSoTgGQJlU.overlayType} (same value: override)
                        sort : integer {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.OTj254xSoTgGQJlU.sort} (same value: 3)
                        system : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.OTj254xSoTgGQJlU.system}
                            damage : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.OTj254xSoTgGQJlU.system.damage}
                                0Uok2pip94aNbBFd : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.OTj254xSoTgGQJlU.system.damage.0Uok2pip94aNbBFd}
                                    [category] : mixed
                                    kinds : array<string> {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.OTj254xSoTgGQJlU.system.damage.0Uok2pip94aNbBFd.kinds}
                                        Length: min=1 max=1
                                        Value type: string {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.OTj254xSoTgGQJlU.system.damage.0Uok2pip94aNbBFd.kinds.[]} (same value: damage)
                                    type : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.OTj254xSoTgGQJlU.system.damage.0Uok2pip94aNbBFd.type} (same value: slashing)
                            [defense] : mixed
                    [TqI3B4hFxajOSIm3] : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.TqI3B4hFxajOSIm3}
                        name : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.TqI3B4hFxajOSIm3.name} (same value: Spiritual Armament (Bludgeoning))
                        overlayType : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.TqI3B4hFxajOSIm3.overlayType} (same value: override)
                        sort : integer {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.TqI3B4hFxajOSIm3.sort} (same value: 1)
                        system : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.TqI3B4hFxajOSIm3.system}
                            damage : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.TqI3B4hFxajOSIm3.system.damage}
                                0Uok2pip94aNbBFd : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.TqI3B4hFxajOSIm3.system.damage.0Uok2pip94aNbBFd}
                                    [category] : mixed
                                    kinds : array<string> {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.TqI3B4hFxajOSIm3.system.damage.0Uok2pip94aNbBFd.kinds}
                                        Length: min=1 max=1
                                        Value type: string {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.TqI3B4hFxajOSIm3.system.damage.0Uok2pip94aNbBFd.kinds.[]} (same value: damage)
                                    type : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.TqI3B4hFxajOSIm3.system.damage.0Uok2pip94aNbBFd.type} (same value: bludgeoning)
                            [defense] : mixed
                    [WIvpqh0pSKKC4t0F] : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.WIvpqh0pSKKC4t0F}
                        name : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.WIvpqh0pSKKC4t0F.name} (same value: Spiritual Armament (Piercing))
                        overlayType : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.WIvpqh0pSKKC4t0F.overlayType} (same value: override)
                        sort : integer {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.WIvpqh0pSKKC4t0F.sort} (same value: 2)
                        system : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.WIvpqh0pSKKC4t0F.system}
                            damage : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.WIvpqh0pSKKC4t0F.system.damage}
                                0Uok2pip94aNbBFd : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.WIvpqh0pSKKC4t0F.system.damage.0Uok2pip94aNbBFd}
                                    [category] : mixed
                                    kinds : array<string> {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.WIvpqh0pSKKC4t0F.system.damage.0Uok2pip94aNbBFd.kinds}
                                        Length: min=1 max=1
                                        Value type: string {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.WIvpqh0pSKKC4t0F.system.damage.0Uok2pip94aNbBFd.kinds.[]} (same value: damage)
                                    type : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.WIvpqh0pSKKC4t0F.system.damage.0Uok2pip94aNbBFd.type} (same value: piercing)
                            [defense] : mixed
                    4gyp3qlsv5ywdyjq : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.4gyp3qlsv5ywdyjq}
                        _id : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.4gyp3qlsv5ywdyjq._id} (same value: 4gyp3qlsv5ywdyjq)
                        name : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.4gyp3qlsv5ywdyjq.name} (same value: Harm (vs. Undead))
                        overlayType : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.4gyp3qlsv5ywdyjq.overlayType} (same value: override)
                        sort : integer {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.4gyp3qlsv5ywdyjq.sort} (same value: 3)
                        system : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.4gyp3qlsv5ywdyjq.system}
                            damage : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.damage}
                                0 : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.damage.0}
                                    formula : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.damage.0.formula} (same value: 1d8+8)
                                    kinds : array<string> {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.damage.0.kinds}
                                        Length: min=1 max=1
                                        Value type: string {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.damage.0.kinds.[]} (same value: healing)
                            [defense] : mixed
                            heightening : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.heightening}
                                damage : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.heightening.damage}
                                    0 : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.heightening.damage.0} (same value: 1d8+8)
                            range : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.range}
                                value : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.range.value} (same value: 30 feet)
                            target : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.target}
                                value : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.target.value} (same value: 1 willing undead creature)
                            time : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.time}
                                value : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.time.value} (same value: 2)
                            traits : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.traits}
                                value : array<string> {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.traits.value}
                                    Length: min=3 max=3
                                    Value type: string {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.traits.value.[]} (3 different values)
                                        concentrate (x2)
                                        manipulate (x2)
                                        void (x2)
                    pq7cxntbz4s8g5ik : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.pq7cxntbz4s8g5ik}
                        _id : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.pq7cxntbz4s8g5ik._id} (same value: pq7cxntbz4s8g5ik)
                        overlayType : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.pq7cxntbz4s8g5ik.overlayType} (same value: override)
                        sort : integer {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.pq7cxntbz4s8g5ik.sort} (same value: 1)
                        system : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.pq7cxntbz4s8g5ik.system}
                            range : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.pq7cxntbz4s8g5ik.system.range}
                                value : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.pq7cxntbz4s8g5ik.system.range.value} (same value: touch)
                            time : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.pq7cxntbz4s8g5ik.system.time}
                                value : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.pq7cxntbz4s8g5ik.system.time.value} (same value: 1)
                    rvhoa43rqqqp8izn : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.rvhoa43rqqqp8izn}
                        _id : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.rvhoa43rqqqp8izn._id} (same value: rvhoa43rqqqp8izn)
                        overlayType : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.rvhoa43rqqqp8izn.overlayType} (same value: override)
                        sort : integer {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.rvhoa43rqqqp8izn.sort} (same value: 4)
                        system : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.rvhoa43rqqqp8izn.system}
                            area : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.rvhoa43rqqqp8izn.system.area}
                                type : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.rvhoa43rqqqp8izn.system.area.type} (same value: emanation)
                                value : integer {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.rvhoa43rqqqp8izn.system.area.value} (same value: 30)
                            range : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.rvhoa43rqqqp8izn.system.range}
                                value : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.rvhoa43rqqqp8izn.system.range.value} (same value: )
                            target : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.rvhoa43rqqqp8izn.system.target}
                                value : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.rvhoa43rqqqp8izn.system.target.value} (same value: all living and undead creatures)
                            time : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.rvhoa43rqqqp8izn.system.time}
                                value : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.rvhoa43rqqqp8izn.system.time.value} (same value: 3)
                            traits : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.rvhoa43rqqqp8izn.system.traits}
                                value : array<string> {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.rvhoa43rqqqp8izn.system.traits.value}
                                    Length: min=3 max=3
                                    Value type: string {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.rvhoa43rqqqp8izn.system.traits.value.[]} (3 different values)
                                        concentrate (x2)
                                        manipulate (x2)
                                        void (x2)
                    z04svm1cvfcxtplb : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.z04svm1cvfcxtplb}
                        _id : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.z04svm1cvfcxtplb._id} (same value: z04svm1cvfcxtplb)
                        name : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.z04svm1cvfcxtplb.name} (same value: Harm (vs. Living))
                        overlayType : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.z04svm1cvfcxtplb.overlayType} (same value: override)
                        sort : integer {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.z04svm1cvfcxtplb.sort} (same value: 2)
                        system : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.z04svm1cvfcxtplb.system}
                            damage : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.z04svm1cvfcxtplb.system.damage}
                                0 : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.z04svm1cvfcxtplb.system.damage.0}
                                    kinds : array<string> {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.z04svm1cvfcxtplb.system.damage.0.kinds}
                                        Length: min=1 max=1
                                        Value type: string {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.z04svm1cvfcxtplb.system.damage.0.kinds.[]} (same value: damage)
                            range : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.z04svm1cvfcxtplb.system.range}
                                value : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.z04svm1cvfcxtplb.system.range.value} (same value: 30 feet)
                            target : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.z04svm1cvfcxtplb.system.target}
                                value : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.z04svm1cvfcxtplb.system.target.value} (same value: 1 living creature)
                            time : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.z04svm1cvfcxtplb.system.time}
                                value : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.z04svm1cvfcxtplb.system.time.value} (same value: 2)
                            traits : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.z04svm1cvfcxtplb.system.traits}
                                value : array<string> {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.z04svm1cvfcxtplb.system.traits.value}
                                    Length: min=3 max=3
                                    Value type: string {Book 2 - Hoof, Cinder, and Storm.items.[].system.overlays.z04svm1cvfcxtplb.system.traits.value.[]} (3 different values)
                                        concentrate (x2)
                                        manipulate (x2)
                                        void (x2)
                [baseItem] : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.baseItem} (29 different values)
                [bulk] : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.bulk}
                    value : mixed
                        float {Book 2 - Hoof, Cinder, and Storm.items.[].system.bulk.value} (same value: 0,1)
                        integer {Book 2 - Hoof, Cinder, and Storm.items.[].system.bulk.value} (5 different values)
                            2 (x13)
                            1 (x20)
                            4 (x1)
                            3 (x2)
                            0 (x4)
                [containerId] : mixed
                [equipped] : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.equipped}
                    carryType : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.equipped.carryType} (2 different values)
                        worn (x63)
                        held (x2)
                    [invested] : mixed
                    [handsHeld] : integer {Book 2 - Hoof, Cinder, and Storm.items.[].system.equipped.handsHeld} (2 different values)
                        0 (x32)
                        1 (x2)
                [hardness] : integer {Book 2 - Hoof, Cinder, and Storm.items.[].system.hardness} (3 different values)
                    0 (x62)
                    5 (x2)
                    8 (x1)
                [hp] : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.hp}
                    max : integer {Book 2 - Hoof, Cinder, and Storm.items.[].system.hp.max} (3 different values)
                        0 (x62)
                        20 (x2)
                        64 (x1)
                    value : integer {Book 2 - Hoof, Cinder, and Storm.items.[].system.hp.value} (3 different values)
                        0 (x62)
                        20 (x2)
                        64 (x1)
                [material] : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.material}
                    [grade] : mixed
                    [type] : mixed
                [price] : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.price}
                    value : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.price.value}
                        [gp] : integer {Book 2 - Hoof, Cinder, and Storm.items.[].system.price.value.gp} (19 different values)
                            450 (x1)
                            1 (x8)
                            70 (x2)
                            12 (x2)
                            360 (x1)
                            4 (x2)
                            5 (x1)
                            3 (x5)
                            30 (x2)
                            2 (x7)
                            8 (x3)
                            13 (x1)
                            650 (x1)
                            55 (x1)
                            14 (x3)
                            20 (x1)
                            6 (x1)
                            18 (x1)
                            325 (x1)
                        [sp] : integer {Book 2 - Hoof, Cinder, and Storm.items.[].system.price.value.sp} (6 different values)
                            1 (x10)
                            9 (x1)
                            7 (x2)
                            4 (x5)
                            5 (x2)
                            8 (x1)
                    [per] : integer {Book 2 - Hoof, Cinder, and Storm.items.[].system.price.per} (same value: 10)
                [quantity] : integer {Book 2 - Hoof, Cinder, and Storm.items.[].system.quantity} (7 different values)
                    1 (x50)
                    10 (x2)
                    3 (x2)
                    20 (x4)
                    2 (x4)
                    6 (x2)
                    30 (x1)
                [size] : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.size} (2 different values)
                    med (x62)
                    lg (x3)
                [usage] : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.usage}
                    value : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.usage.value} (5 different values)
                        held-in-two-hands (x8)
                        held-in-one-hand (x35)
                        affixed-to-armor (x1)
                        held-in-one-plus-hands (x4)
                        wornbelt (x1)
                    [canBeAmmo] : boolean {Book 2 - Hoof, Cinder, and Storm.items.[].system.usage.canBeAmmo} (same value: False)
                [spell] : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.spell}
                    _id : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.spell._id} (5 different values)
                        0d886Xy9TLSSdzPt (x1)
                        IJhsZeTiy8bdK3RB (x1)
                        det3LpsZGZduhNHW (x1)
                        YNwvQHTxkn9WUAsx (x1)
                        RpwMTU4gi86nJTbZ (x1)
                    _stats : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.spell._stats}
                        compendiumSource : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.spell._stats.compendiumSource} (5 different values)
                            Compendium.pf2e.spells-srd.Item.sxQZ6yqTn0czJxVd (x1)
                            Compendium.pf2e.spells-srd.Item.9AAkVUCwF6WVNNY2 (x1)
                            Compendium.pf2e.spells-srd.Item.xRgU9rrhmGAgG4Rc (x1)
                            Compendium.pf2e.spells-srd.Item.jwK43yKsHTkJQvQ9 (x1)
                            Compendium.pf2e.spells-srd.Item.ZxHC7V7HtjUsB8zH (x1)
                    img : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.spell.img} (5 different values)
                        icons/magic/fire/projectile-fireball-orange-yellow.webp (x1)
                        icons/magic/lightning/bolt-strike-sparks-blue.webp (x1)
                        icons/commodities/bones/skull-hollow-brown-red.webp (x1)
                        systems/pf2e/icons/spells/see-invisibility.webp (x1)
                        icons/magic/fire/projectile-fireball-smoke-orange.webp (x1)
                    name : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.spell.name} (5 different values)
                        Fireball (x1)
                        Lightning Bolt (x1)
                        Peaceful Rest (x1)
                        See the Unseen (x1)
                        Blazing Bolt (x1)
                    sort : integer {Book 2 - Hoof, Cinder, and Storm.items.[].system.spell.sort} (same value: 0)
                    system : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.spell.system}
                        [area] : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.spell.system.area}
                            type : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.spell.system.area.type} (2 different values)
                                burst (x1)
                                line (x1)
                            value : integer {Book 2 - Hoof, Cinder, and Storm.items.[].system.spell.system.area.value} (2 different values)
                                20 (x1)
                                120 (x1)
                        cost : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.spell.system.cost}
                            value : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.spell.system.cost.value} (same value: )
                        counteraction : boolean {Book 2 - Hoof, Cinder, and Storm.items.[].system.spell.system.counteraction} (same value: False)
                        damage : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.spell.system.damage}
                            [0] : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.spell.system.damage.0}
                                applyMod : boolean {Book 2 - Hoof, Cinder, and Storm.items.[].system.spell.system.damage.0.applyMod} (same value: False)
                                [category] : mixed
                                formula : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.spell.system.damage.0.formula} (2 different values)
                                    6d6 (x1)
                                    4d12 (x1)
                                kinds : array<string> {Book 2 - Hoof, Cinder, and Storm.items.[].system.spell.system.damage.0.kinds}
                                    Length: min=1 max=1
                                    Value type: string {Book 2 - Hoof, Cinder, and Storm.items.[].system.spell.system.damage.0.kinds.[]} (same value: damage)
                                materials : array<> {Book 2 - Hoof, Cinder, and Storm.items.[].system.spell.system.damage.0.materials}
                                    Length: min=0 max=0
                                    Value type: mixed
                                type : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.spell.system.damage.0.type} (2 different values)
                                    fire (x1)
                                    electricity (x1)
                        [defense] : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.spell.system.defense}
                            save : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.spell.system.defense.save}
                                basic : boolean {Book 2 - Hoof, Cinder, and Storm.items.[].system.spell.system.defense.save.basic} (same value: True)
                                statistic : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.spell.system.defense.save.statistic} (same value: reflex)
                        description : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.spell.system.description}
                            value : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.spell.system.description.value} (5 different values)
                                <p>A roaring blast of fire detonates at a spot you designate, dealing 6d6 fire damage.</p>
                            <hr />
                            <p><strong>Heightened (+1)</strong> The damage increases by 2d6.</p> (x1)
                                <p>A bolt of lightning strikes outward from your hand, dealing 4d12 electricity damage.</p>
                            <hr />
                            <p><strong>Heightened (+1)</strong> The damage increases by 1d12.</p> (x1)
                                <p>The targeted corpse doesn't decay, nor can it be transformed into an undead. If the corpse is subject to a spell that requires the corpse to have died within a certain amount of time (for example, @UUID[Compendium.pf2e.spells-srd.Item.Raise Dead]), do not count the duration of <em>peaceful rest</em> against that time. This spell also prevents ordinary bugs and pests (such as maggots) from consuming the body.</p>
                            <hr />
                            <p><strong>Heightened (5th)</strong> The spell's duration is unlimited, but the spell takes one more action to cast and requires a cost (embalming fluid worth 6 gp).</p> (x1)
                                <p>Your gaze pierces through illusions and finds @UUID[Compendium.pf2e.conditionitems.Item.Invisible] creatures and spirits. You can see invisible creatures as though they weren't invisible, although their features are blurred, making them @UUID[Compendium.pf2e.conditionitems.Item.Concealed] and difficult to identify. You can also see incorporeal creatures, like ghosts, phased through an object from within 10 feet of an object's surface as blurry shapes seen through those objects. Subtler clues also grant you a +2 status bonus to checks you make to disbelieve illusions.</p>
                            <hr />
                            <p><strong>Heightened (5th)</strong> This spell has a duration of 8 hours.</p>
                            <p>@UUID[Compendium.pf2e.spell-effects.Item.Spell Effect: See the Unseen]</p> (x1)
                                <p>You fire a ray of heat and flame. Make a spell attack roll against a single creature. On a hit, the target takes 2d6 fire damage, and on a critical hit, the target takes double damage.</p>
                            <p>For each additional action you use when Casting the Spell, you can fire an additional ray at a different target, to a maximum of three rays targeting three different targets for 3 actions. These attacks each increase your multiple attack penalty, but you don't increase your multiple attack penalty until after you make all the spell attack rolls for <em>blazing bolt</em>. If you spend 2 or more actions Casting the Spell, the damage increases to 4d6 fire damage on a hit, and it still deals double damage on a critical hit.</p>
                            <hr />
                            <p><strong>Heightened (+1)</strong> The damage to each target increases by 1d6 for the 1-action version, or by 2d6 for the 2-action and 3-action versions.</p> (x1)
                        duration : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.spell.system.duration}
                            sustained : boolean {Book 2 - Hoof, Cinder, and Storm.items.[].system.spell.system.duration.sustained} (same value: False)
                            value : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.spell.system.duration.value} (3 different values)
                                 (x3)
                                until the next time you make your daily preparations (x1)
                                10 minutes (x1)
                        [heightening] : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.spell.system.heightening}
                            [damage] : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.spell.system.heightening.damage}
                                0 : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.spell.system.heightening.damage.0} (2 different values)
                                    2d6 (x1)
                                    1d12 (x1)
                            [interval] : integer {Book 2 - Hoof, Cinder, and Storm.items.[].system.spell.system.heightening.interval} (same value: 1)
                            type : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.spell.system.heightening.type} (2 different values)
                                interval (x2)
                                fixed (x1)
                            levels : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.spell.system.heightening.levels}
                                5 : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.spell.system.heightening.levels.5}
                                    time : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.spell.system.heightening.levels.5.time}
                                        value : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.spell.system.heightening.levels.5.time.value} (same value: 3)
                                    traits : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.spell.system.heightening.levels.5.traits}
                                        value : array<string> {Book 2 - Hoof, Cinder, and Storm.items.[].system.spell.system.heightening.levels.5.traits.value}
                                            Length: min=2 max=2
                                            Value type: string {Book 2 - Hoof, Cinder, and Storm.items.[].system.spell.system.heightening.levels.5.traits.value.[]} (2 different values)
                                                concentrate (x1)
                                                manipulate (x1)
                        level : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.spell.system.level}
                            value : integer {Book 2 - Hoof, Cinder, and Storm.items.[].system.spell.system.level.value} (2 different values)
                                3 (x2)
                                2 (x3)
                        location : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.spell.system.location}
                            heightenedLevel : integer {Book 2 - Hoof, Cinder, and Storm.items.[].system.spell.system.location.heightenedLevel} (3 different values)
                                4 (x2)
                                2 (x2)
                                3 (x1)
                            [value] : mixed
                        publication : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.spell.system.publication}
                            license : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.spell.system.publication.license} (same value: ORC)
                            remaster : boolean {Book 2 - Hoof, Cinder, and Storm.items.[].system.spell.system.publication.remaster} (same value: True)
                            title : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.spell.system.publication.title} (same value: Pathfinder Player Core)
                        range : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.spell.system.range}
                            value : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.spell.system.range.value} (4 different values)
                                500 feet (x1)
                                 (x2)
                                touch (x1)
                                60 feet (x1)
                        requirements : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.spell.system.requirements} (same value: )
                        rules : ###FoundryRulesObject###
                        slug : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.spell.system.slug} (5 different values)
                            fireball (x1)
                            lightning-bolt (x1)
                            peaceful-rest (x1)
                            see-the-unseen (x1)
                            blazing-bolt (x1)
                        target : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.spell.system.target}
                            value : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.spell.system.target.value} (3 different values)
                                 (x3)
                                1 corpse (x1)
                                1 or more creatures (x1)
                        time : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.spell.system.time}
                            value : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.spell.system.time.value} (2 different values)
                                2 (x4)
                                1 to 3 (x1)
                        traits : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.spell.system.traits}
                            rarity : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.spell.system.traits.rarity} (same value: common)
                            traditions : array<string> {Book 2 - Hoof, Cinder, and Storm.items.[].system.spell.system.traits.traditions}
                                Length: min=2 max=4
                                Value type: string {Book 2 - Hoof, Cinder, and Storm.items.[].system.spell.system.traits.traditions.[]} (4 different values)
                                    arcane (x5)
                                    primal (x4)
                                    divine (x2)
                                    occult (x2)
                            value : array<string> {Book 2 - Hoof, Cinder, and Storm.items.[].system.spell.system.traits.value}
                                Length: min=2 max=4
                                Value type: string {Book 2 - Hoof, Cinder, and Storm.items.[].system.spell.system.traits.value.[]} (6 different values)
                                    concentrate (x5)
                                    fire (x2)
                                    manipulate (x5)
                                    electricity (x1)
                                    revelation (x1)
                                    attack (x1)
                        overlays : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.spell.system.overlays}
                            hqiwae0wgehycnex : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.spell.system.overlays.hqiwae0wgehycnex}
                                _id : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.spell.system.overlays.hqiwae0wgehycnex._id} (same value: hqiwae0wgehycnex)
                                overlayType : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.spell.system.overlays.hqiwae0wgehycnex.overlayType} (same value: override)
                                sort : integer {Book 2 - Hoof, Cinder, and Storm.items.[].system.spell.system.overlays.hqiwae0wgehycnex.sort} (same value: 2)
                                system : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.spell.system.overlays.hqiwae0wgehycnex.system}
                                    damage : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.spell.system.overlays.hqiwae0wgehycnex.system.damage}
                                        d80radfbikwjogmr : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.spell.system.overlays.hqiwae0wgehycnex.system.damage.d80radfbikwjogmr}
                                            applyMod : boolean {Book 2 - Hoof, Cinder, and Storm.items.[].system.spell.system.overlays.hqiwae0wgehycnex.system.damage.d80radfbikwjogmr.applyMod} (same value: False)
                                            [category] : mixed
                                            formula : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.spell.system.overlays.hqiwae0wgehycnex.system.damage.d80radfbikwjogmr.formula} (same value: 4d6)
                                            materials : array<> {Book 2 - Hoof, Cinder, and Storm.items.[].system.spell.system.overlays.hqiwae0wgehycnex.system.damage.d80radfbikwjogmr.materials}
                                                Length: min=0 max=0
                                                Value type: mixed
                                            type : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.spell.system.overlays.hqiwae0wgehycnex.system.damage.d80radfbikwjogmr.type} (same value: fire)
                                    heightening : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.spell.system.overlays.hqiwae0wgehycnex.system.heightening}
                                        damage : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.spell.system.overlays.hqiwae0wgehycnex.system.heightening.damage}
                                            d80radfbikwjogmr : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.spell.system.overlays.hqiwae0wgehycnex.system.heightening.damage.d80radfbikwjogmr} (same value: 2d6)
                                        interval : integer {Book 2 - Hoof, Cinder, and Storm.items.[].system.spell.system.overlays.hqiwae0wgehycnex.system.heightening.interval} (same value: 1)
                                        type : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.spell.system.overlays.hqiwae0wgehycnex.system.heightening.type} (same value: interval)
                                    target : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.spell.system.overlays.hqiwae0wgehycnex.system.target}
                                        value : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.spell.system.overlays.hqiwae0wgehycnex.system.target.value} (same value: 2 or more creatures)
                                    time : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.spell.system.overlays.hqiwae0wgehycnex.system.time}
                                        value : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.spell.system.overlays.hqiwae0wgehycnex.system.time.value} (same value: 2 or 3)
                            wlrbtv7c5shfmdh1 : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.spell.system.overlays.wlrbtv7c5shfmdh1}
                                _id : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.spell.system.overlays.wlrbtv7c5shfmdh1._id} (same value: wlrbtv7c5shfmdh1)
                                overlayType : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.spell.system.overlays.wlrbtv7c5shfmdh1.overlayType} (same value: override)
                                sort : integer {Book 2 - Hoof, Cinder, and Storm.items.[].system.spell.system.overlays.wlrbtv7c5shfmdh1.sort} (same value: 1)
                                system : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.spell.system.overlays.wlrbtv7c5shfmdh1.system}
                                    damage : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.spell.system.overlays.wlrbtv7c5shfmdh1.system.damage}
                                        tgzp2lzatpg4c9a5 : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.spell.system.overlays.wlrbtv7c5shfmdh1.system.damage.tgzp2lzatpg4c9a5}
                                            applyMod : boolean {Book 2 - Hoof, Cinder, and Storm.items.[].system.spell.system.overlays.wlrbtv7c5shfmdh1.system.damage.tgzp2lzatpg4c9a5.applyMod} (same value: False)
                                            [category] : mixed
                                            formula : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.spell.system.overlays.wlrbtv7c5shfmdh1.system.damage.tgzp2lzatpg4c9a5.formula} (same value: 2d6)
                                            materials : array<> {Book 2 - Hoof, Cinder, and Storm.items.[].system.spell.system.overlays.wlrbtv7c5shfmdh1.system.damage.tgzp2lzatpg4c9a5.materials}
                                                Length: min=0 max=0
                                                Value type: mixed
                                            type : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.spell.system.overlays.wlrbtv7c5shfmdh1.system.damage.tgzp2lzatpg4c9a5.type} (same value: fire)
                                    heightening : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.spell.system.overlays.wlrbtv7c5shfmdh1.system.heightening}
                                        damage : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.spell.system.overlays.wlrbtv7c5shfmdh1.system.heightening.damage}
                                            tgzp2lzatpg4c9a5 : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.spell.system.overlays.wlrbtv7c5shfmdh1.system.heightening.damage.tgzp2lzatpg4c9a5} (same value: 1d6)
                                        interval : integer {Book 2 - Hoof, Cinder, and Storm.items.[].system.spell.system.overlays.wlrbtv7c5shfmdh1.system.heightening.interval} (same value: 1)
                                        type : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.spell.system.overlays.wlrbtv7c5shfmdh1.system.heightening.type} (same value: interval)
                                    target : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.spell.system.overlays.wlrbtv7c5shfmdh1.system.target}
                                        value : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.spell.system.overlays.wlrbtv7c5shfmdh1.system.target.value} (same value: 1 creature)
                                    time : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.spell.system.overlays.wlrbtv7c5shfmdh1.system.time}
                                        value : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.spell.system.overlays.wlrbtv7c5shfmdh1.system.time.value} (same value: 1)
                    type : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.spell.type} (same value: spell)
                [uses] : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.uses}
                    autoDestroy : boolean {Book 2 - Hoof, Cinder, and Storm.items.[].system.uses.autoDestroy} (2 different values)
                        True (x12)
                        False (x1)
                    max : integer {Book 2 - Hoof, Cinder, and Storm.items.[].system.uses.max} (same value: 1)
                    value : integer {Book 2 - Hoof, Cinder, and Storm.items.[].system.uses.value} (same value: 1)
                [attackEffects] : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.attackEffects}
                    value : array<string> {Book 2 - Hoof, Cinder, and Storm.items.[].system.attackEffects.value}
                        Length: min=0 max=1
                        Value type: string {Book 2 - Hoof, Cinder, and Storm.items.[].system.attackEffects.value.[]} (6 different values)
                            curse-of-whispers (x1)
                            improved-grab (x2)
                            lone-wolf (x1)
                            destructive-touch (x2)
                            corrupting-spite (x3)
                            drain-life (x2)
                [bonus] : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.bonus}
                    value : integer {Book 2 - Hoof, Cinder, and Storm.items.[].system.bonus.value} (15 different values)
                        11 (x4)
                        0 (x32)
                        15 (x11)
                        13 (x3)
                        18 (x10)
                        17 (x9)
                        14 (x4)
                        12 (x3)
                        20 (x9)
                        19 (x6)
                        16 (x3)
                        9 (x1)
                        21 (x4)
                        23 (x1)
                        10 (x3)
                [damageRolls] : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.damageRolls}
                    [TIOSUn65LFBw8yVv] : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.damageRolls.TIOSUn65LFBw8yVv}
                        damage : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.damageRolls.TIOSUn65LFBw8yVv.damage} (same value: 2d4+7)
                        damageType : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.damageRolls.TIOSUn65LFBw8yVv.damageType} (same value: bludgeoning)
                    [HRrczxtD4MkVqbVH] : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.damageRolls.HRrczxtD4MkVqbVH}
                        damage : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.damageRolls.HRrczxtD4MkVqbVH.damage} (same value: 1d6+8)
                        damageType : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.damageRolls.HRrczxtD4MkVqbVH.damageType} (same value: piercing)
                    [oWSaQTyGyYQBSs9S] : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.damageRolls.oWSaQTyGyYQBSs9S}
                        damage : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.damageRolls.oWSaQTyGyYQBSs9S.damage} (same value: 1d8+8)
                        damageType : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.damageRolls.oWSaQTyGyYQBSs9S.damageType} (same value: slashing)
                    [Hvh8j7qLykmuABPe] : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.damageRolls.Hvh8j7qLykmuABPe}
                        damage : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.damageRolls.Hvh8j7qLykmuABPe.damage} (same value: 1d10+4)
                        damageType : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.damageRolls.Hvh8j7qLykmuABPe.damageType} (same value: piercing)
                    [kYqtoNgceUChDxd1] : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.damageRolls.kYqtoNgceUChDxd1}
                        damage : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.damageRolls.kYqtoNgceUChDxd1.damage} (same value: 1d10+9)
                        damageType : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.damageRolls.kYqtoNgceUChDxd1.damageType} (same value: slashing)
                    [u9pCoJhLzOVZbKce] : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.damageRolls.u9pCoJhLzOVZbKce}
                        category : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.damageRolls.u9pCoJhLzOVZbKce.category} (same value: persistent)
                        damage : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.damageRolls.u9pCoJhLzOVZbKce.damage} (same value: 1d6)
                        damageType : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.damageRolls.u9pCoJhLzOVZbKce.damageType} (same value: bleed)
                    [zpfxKr3v9F0apWfU] : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.damageRolls.zpfxKr3v9F0apWfU}
                        damage : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.damageRolls.zpfxKr3v9F0apWfU.damage} (same value: 1d6+9)
                        damageType : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.damageRolls.zpfxKr3v9F0apWfU.damageType} (same value: bludgeoning)
                    [XqwIjUZqYgroX52U] : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.damageRolls.XqwIjUZqYgroX52U}
                        damage : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.damageRolls.XqwIjUZqYgroX52U.damage} (same value: 4d6)
                        damageType : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.damageRolls.XqwIjUZqYgroX52U.damageType} (same value: sonic)
                    [eMWQ07kxOowEJ4XG] : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.damageRolls.eMWQ07kxOowEJ4XG}
                        damage : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.damageRolls.eMWQ07kxOowEJ4XG.damage} (same value: 1d6+9)
                        damageType : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.damageRolls.eMWQ07kxOowEJ4XG.damageType} (same value: piercing)
                    [yVnMmlTbAi61KgYr] : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.damageRolls.yVnMmlTbAi61KgYr}
                        damage : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.damageRolls.yVnMmlTbAi61KgYr.damage} (same value: 1d6+9)
                        damageType : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.damageRolls.yVnMmlTbAi61KgYr.damageType} (same value: slashing)
                    [wMi5WniacHw2JOzn] : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.damageRolls.wMi5WniacHw2JOzn}
                        damage : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.damageRolls.wMi5WniacHw2JOzn.damage} (same value: 2d10+6)
                        damageType : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.damageRolls.wMi5WniacHw2JOzn.damageType} (same value: bludgeoning)
                    [JNHezB2O4SwP1BHz] : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.damageRolls.JNHezB2O4SwP1BHz}
                        damage : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.damageRolls.JNHezB2O4SwP1BHz.damage} (same value: 2d8+4)
                        damageType : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.damageRolls.JNHezB2O4SwP1BHz.damageType} (same value: piercing)
                    [Rg8i4oczaHCYbECY] : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.damageRolls.Rg8i4oczaHCYbECY}
                        damage : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.damageRolls.Rg8i4oczaHCYbECY.damage} (same value: 2d8+11)
                        damageType : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.damageRolls.Rg8i4oczaHCYbECY.damageType} (same value: slashing)
                    [hlzDvOocs5nOh7VQ] : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.damageRolls.hlzDvOocs5nOh7VQ}
                        damage : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.damageRolls.hlzDvOocs5nOh7VQ.damage} (same value: 2d8+9)
                        damageType : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.damageRolls.hlzDvOocs5nOh7VQ.damageType} (same value: slashing)
                    [F6xNR9NkLGDfZT3v] : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.damageRolls.F6xNR9NkLGDfZT3v}
                        damage : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.damageRolls.F6xNR9NkLGDfZT3v.damage} (same value: 2d6+9)
                        damageType : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.damageRolls.F6xNR9NkLGDfZT3v.damageType} (same value: slashing)
                    [2GGJhiyZGSzBDGyC] : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.damageRolls.2GGJhiyZGSzBDGyC}
                        damage : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.damageRolls.2GGJhiyZGSzBDGyC.damage} (same value: 2d8+11)
                        damageType : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.damageRolls.2GGJhiyZGSzBDGyC.damageType} (same value: slashing)
                    [t1blVCzEEZY31Xbo] : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.damageRolls.t1blVCzEEZY31Xbo}
                        damage : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.damageRolls.t1blVCzEEZY31Xbo.damage} (same value: 2d6+8)
                        damageType : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.damageRolls.t1blVCzEEZY31Xbo.damageType} (same value: bludgeoning)
                    [E0sxWfSfD21b787P] : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.damageRolls.E0sxWfSfD21b787P}
                        damage : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.damageRolls.E0sxWfSfD21b787P.damage} (same value: 2d8+8)
                        damageType : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.damageRolls.E0sxWfSfD21b787P.damageType} (same value: piercing)
                    [DQKkBIJKV4KzFzv2] : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.damageRolls.DQKkBIJKV4KzFzv2}
                        damage : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.damageRolls.DQKkBIJKV4KzFzv2.damage} (same value: 1d10+10)
                        damageType : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.damageRolls.DQKkBIJKV4KzFzv2.damageType} (same value: slashing)
                    [fzV9pEpqKvl38Oz1] : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.damageRolls.fzV9pEpqKvl38Oz1}
                        damage : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.damageRolls.fzV9pEpqKvl38Oz1.damage} (same value: 1d6+10)
                        damageType : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.damageRolls.fzV9pEpqKvl38Oz1.damageType} (same value: piercing)
                    [p10pc41RBK4dThyM] : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.damageRolls.p10pc41RBK4dThyM}
                        damage : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.damageRolls.p10pc41RBK4dThyM.damage} (same value: 1d4+6)
                        damageType : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.damageRolls.p10pc41RBK4dThyM.damageType} (same value: bludgeoning)
                    [BP5kS6atmtHXbV3B] : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.damageRolls.BP5kS6atmtHXbV3B}
                        damage : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.damageRolls.BP5kS6atmtHXbV3B.damage} (same value: 1d6+6)
                        damageType : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.damageRolls.BP5kS6atmtHXbV3B.damageType} (same value: bludgeoning)
                    [0DTq7nBHAGIU7IL3] : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.damageRolls.0DTq7nBHAGIU7IL3}
                        damage : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.damageRolls.0DTq7nBHAGIU7IL3.damage} (same value: 1d8+6)
                        damageType : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.damageRolls.0DTq7nBHAGIU7IL3.damageType} (same value: slashing)
                    [adr5inamlYTneqsR] : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.damageRolls.adr5inamlYTneqsR}
                        damage : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.damageRolls.adr5inamlYTneqsR.damage} (same value: 1d6+6)
                        damageType : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.damageRolls.adr5inamlYTneqsR.damageType} (same value: piercing)
                    [0] : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.damageRolls.0}
                        damage : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.damageRolls.0.damage} (same value: 2d12+9)
                        damageType : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.damageRolls.0.damageType} (same value: bludgeoning)
                    [dhunb72laz8xpto9umkx] : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.damageRolls.dhunb72laz8xpto9umkx}
                        damage : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.damageRolls.dhunb72laz8xpto9umkx.damage} (same value: 1d8)
                        damageType : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.damageRolls.dhunb72laz8xpto9umkx.damageType} (same value: fire)
                    [o7446z1hyowue5tef5xk] : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.damageRolls.o7446z1hyowue5tef5xk}
                        damage : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.damageRolls.o7446z1hyowue5tef5xk.damage} (same value: 2d10+18)
                        damageType : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.damageRolls.o7446z1hyowue5tef5xk.damageType} (same value: piercing)
                    [xebw0ftyq99z48okpcug] : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.damageRolls.xebw0ftyq99z48okpcug}
                        damage : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.damageRolls.xebw0ftyq99z48okpcug.damage} (same value: 2d8+8)
                        damageType : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.damageRolls.xebw0ftyq99z48okpcug.damageType} (same value: slashing)
                    [5EIrRR23DIyYvXPI] : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.damageRolls.5EIrRR23DIyYvXPI}
                        damage : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.damageRolls.5EIrRR23DIyYvXPI.damage} (same value: 1d8+12)
                        damageType : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.damageRolls.5EIrRR23DIyYvXPI.damageType} (same value: bludgeoning)
                    [DXR6vuLdHAmh0k9V] : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.damageRolls.DXR6vuLdHAmh0k9V}
                        damage : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.damageRolls.DXR6vuLdHAmh0k9V.damage} (same value: 2d6+6)
                        damageType : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.damageRolls.DXR6vuLdHAmh0k9V.damageType} (same value: void)
                    [UhLM61pjYTbO1wNg] : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.damageRolls.UhLM61pjYTbO1wNg}
                        damage : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.damageRolls.UhLM61pjYTbO1wNg.damage} (same value: 2d8+11)
                        damageType : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.damageRolls.UhLM61pjYTbO1wNg.damageType} (same value: void)
                    [QvFFbQ07mWNG2enw] : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.damageRolls.QvFFbQ07mWNG2enw}
                        damage : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.damageRolls.QvFFbQ07mWNG2enw.damage} (same value: 2d10+11)
                        damageType : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.damageRolls.QvFFbQ07mWNG2enw.damageType} (same value: electricity)
                    [mqVB8oMxKe3q1881] : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.damageRolls.mqVB8oMxKe3q1881}
                        damage : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.damageRolls.mqVB8oMxKe3q1881.damage} (same value: 3d6+11)
                        damageType : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.damageRolls.mqVB8oMxKe3q1881.damageType} (same value: piercing)
                    [oc1xO8l5ECJw10tf] : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.damageRolls.oc1xO8l5ECJw10tf}
                        damage : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.damageRolls.oc1xO8l5ECJw10tf.damage} (same value: 2d8+9)
                        damageType : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.damageRolls.oc1xO8l5ECJw10tf.damageType} (same value: bludgeoning)
                    [vHlnmUXk7fk81zVc] : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.damageRolls.vHlnmUXk7fk81zVc}
                        damage : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.damageRolls.vHlnmUXk7fk81zVc.damage} (same value: 2d6+8)
                        damageType : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.damageRolls.vHlnmUXk7fk81zVc.damageType} (same value: bludgeoning)
                    [AaXZjKE5cZjzMBjI] : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.damageRolls.AaXZjKE5cZjzMBjI}
                        damage : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.damageRolls.AaXZjKE5cZjzMBjI.damage} (same value: 2d8+8)
                        damageType : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.damageRolls.AaXZjKE5cZjzMBjI.damageType} (same value: piercing)
                    [55uM2idMhQFfyUFB] : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.damageRolls.55uM2idMhQFfyUFB}
                        damage : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.damageRolls.55uM2idMhQFfyUFB.damage} (same value: 2d8+6)
                        damageType : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.damageRolls.55uM2idMhQFfyUFB.damageType} (same value: slashing)
                    [skNmMFXvLYBhgjQg] : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.damageRolls.skNmMFXvLYBhgjQg}
                        damage : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.damageRolls.skNmMFXvLYBhgjQg.damage} (same value: 2d6+6)
                        damageType : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.damageRolls.skNmMFXvLYBhgjQg.damageType} (same value: piercing)
                    [GDfVQEhuOHziZMOZ] : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.damageRolls.GDfVQEhuOHziZMOZ}
                        damage : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.damageRolls.GDfVQEhuOHziZMOZ.damage} (same value: 2d8+6)
                        damageType : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.damageRolls.GDfVQEhuOHziZMOZ.damageType} (same value: slashing)
                    [nXZyLFQKLcItW9dW] : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.damageRolls.nXZyLFQKLcItW9dW}
                        damage : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.damageRolls.nXZyLFQKLcItW9dW.damage} (same value: 2d8+6)
                        damageType : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.damageRolls.nXZyLFQKLcItW9dW.damageType} (same value: piercing)
                    [KzO8uILCQjojtrta] : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.damageRolls.KzO8uILCQjojtrta}
                        damage : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.damageRolls.KzO8uILCQjojtrta.damage} (same value: 2d10+11)
                        damageType : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.damageRolls.KzO8uILCQjojtrta.damageType} (same value: slashing)
                    [NVdStfCSw5OfxFmk] : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.damageRolls.NVdStfCSw5OfxFmk}
                        damage : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.damageRolls.NVdStfCSw5OfxFmk.damage} (same value: 2d8+11)
                        damageType : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.damageRolls.NVdStfCSw5OfxFmk.damageType} (same value: slashing)
                    [Uiwv977I18n7Q9Ke] : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.damageRolls.Uiwv977I18n7Q9Ke}
                        damage : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.damageRolls.Uiwv977I18n7Q9Ke.damage} (same value: 2d8+11)
                        damageType : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.damageRolls.Uiwv977I18n7Q9Ke.damageType} (same value: slashing)
                    [TUl1JigRACgOG7Zb] : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.damageRolls.TUl1JigRACgOG7Zb}
                        damage : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.damageRolls.TUl1JigRACgOG7Zb.damage} (same value: 2d6+9)
                        damageType : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.damageRolls.TUl1JigRACgOG7Zb.damageType} (same value: piercing)
                    [K9aGmXFyEy2mfG7W] : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.damageRolls.K9aGmXFyEy2mfG7W}
                        damage : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.damageRolls.K9aGmXFyEy2mfG7W.damage} (same value: 1d8+8)
                        damageType : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.damageRolls.K9aGmXFyEy2mfG7W.damageType} (same value: slashing)
                    [MT2X8uhkdWJ6EKFO] : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.damageRolls.MT2X8uhkdWJ6EKFO}
                        damage : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.damageRolls.MT2X8uhkdWJ6EKFO.damage} (same value: 1d8+6)
                        damageType : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.damageRolls.MT2X8uhkdWJ6EKFO.damageType} (same value: piercing)
                    [TA0psT7vccZ4ajG8] : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.damageRolls.TA0psT7vccZ4ajG8}
                        damage : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.damageRolls.TA0psT7vccZ4ajG8.damage} (same value: 1d6+10)
                        damageType : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.damageRolls.TA0psT7vccZ4ajG8.damageType} (same value: slashing)
                    [xC4eoUPBW60SBK1s] : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.damageRolls.xC4eoUPBW60SBK1s}
                        damage : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.damageRolls.xC4eoUPBW60SBK1s.damage} (same value: 1d6+10)
                        damageType : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.damageRolls.xC4eoUPBW60SBK1s.damageType} (same value: slashing)
                    [Mnaoa3YhxyoTAOBj] : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.damageRolls.Mnaoa3YhxyoTAOBj}
                        damage : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.damageRolls.Mnaoa3YhxyoTAOBj.damage} (same value: 1d6+10)
                        damageType : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.damageRolls.Mnaoa3YhxyoTAOBj.damageType} (same value: slashing)
                    [OGbzi2KF51spL5Ci] : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.damageRolls.OGbzi2KF51spL5Ci}
                        category : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.damageRolls.OGbzi2KF51spL5Ci.category} (same value: persistent)
                        damage : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.damageRolls.OGbzi2KF51spL5Ci.damage} (same value: 1d6)
                        damageType : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.damageRolls.OGbzi2KF51spL5Ci.damageType} (same value: fire)
                    [rgqwwr4quzch137ojdxw] : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.damageRolls.rgqwwr4quzch137ojdxw}
                        damage : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.damageRolls.rgqwwr4quzch137ojdxw.damage} (same value: 2d6)
                        damageType : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.damageRolls.rgqwwr4quzch137ojdxw.damageType} (same value: void)
                    [pwBeUgyUbkuBC8dM] : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.damageRolls.pwBeUgyUbkuBC8dM}
                        damage : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.damageRolls.pwBeUgyUbkuBC8dM.damage} (same value: 3d12)
                        damageType : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.damageRolls.pwBeUgyUbkuBC8dM.damageType} (same value: piercing)
                    [ug4C90AYtpAQbxQK] : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.damageRolls.ug4C90AYtpAQbxQK}
                        category : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.damageRolls.ug4C90AYtpAQbxQK.category} (same value: persistent)
                        damage : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.damageRolls.ug4C90AYtpAQbxQK.damage} (same value: 1d6)
                        damageType : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.damageRolls.ug4C90AYtpAQbxQK.damageType} (same value: fire)
                    [3PMgNdRH415opH0N] : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.damageRolls.3PMgNdRH415opH0N}
                        damage : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.damageRolls.3PMgNdRH415opH0N.damage} (same value: 2d8+3)
                        damageType : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.damageRolls.3PMgNdRH415opH0N.damageType} (same value: bludgeoning)
                    [YHaFQDpjokhBkdL0] : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.damageRolls.YHaFQDpjokhBkdL0}
                        damage : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.damageRolls.YHaFQDpjokhBkdL0.damage} (same value: 2d6+3)
                        damageType : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.damageRolls.YHaFQDpjokhBkdL0.damageType} (same value: bludgeoning)
                    [Mlcj2tQhidPmBDUE] : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.damageRolls.Mlcj2tQhidPmBDUE}
                        damage : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.damageRolls.Mlcj2tQhidPmBDUE.damage} (same value: 2d6+4)
                        damageType : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.damageRolls.Mlcj2tQhidPmBDUE.damageType} (same value: sonic)
                    [iPgDMNDyzuh2yXuR] : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.damageRolls.iPgDMNDyzuh2yXuR}
                        damage : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.damageRolls.iPgDMNDyzuh2yXuR.damage} (same value: 2d10+9)
                        damageType : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.damageRolls.iPgDMNDyzuh2yXuR.damageType} (same value: slashing)
                    [ziu9n3JYjMQ7NEuV] : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.damageRolls.ziu9n3JYjMQ7NEuV}
                        damage : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.damageRolls.ziu9n3JYjMQ7NEuV.damage} (same value: 2d8+9)
                        damageType : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.damageRolls.ziu9n3JYjMQ7NEuV.damageType} (same value: slashing)
                    [voJju15xbmxzVVPL] : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.damageRolls.voJju15xbmxzVVPL}
                        damage : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.damageRolls.voJju15xbmxzVVPL.damage} (same value: 2d8+9)
                        damageType : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.damageRolls.voJju15xbmxzVVPL.damageType} (same value: slashing)
                    [JXMO3vxcZBRrYXHs] : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.damageRolls.JXMO3vxcZBRrYXHs}
                        damage : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.damageRolls.JXMO3vxcZBRrYXHs.damage} (same value: 2d6+8)
                        damageType : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.damageRolls.JXMO3vxcZBRrYXHs.damageType} (same value: piercing)
                    [xhnoig9jfy8quml6d0n7] : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.damageRolls.xhnoig9jfy8quml6d0n7}
                        damage : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.damageRolls.xhnoig9jfy8quml6d0n7.damage} (2 different values)
                            1d8+9 (x1)
                            1d8+8 (x1)
                        damageType : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.damageRolls.xhnoig9jfy8quml6d0n7.damageType} (same value: slashing)
                    [owx0yBjFf8Uagoes] : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.damageRolls.owx0yBjFf8Uagoes}
                        damage : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.damageRolls.owx0yBjFf8Uagoes.damage} (same value: 1d10+9)
                        damageType : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.damageRolls.owx0yBjFf8Uagoes.damageType} (same value: slashing)
                    [Qbct7l8NJudELGAa] : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.damageRolls.Qbct7l8NJudELGAa}
                        damage : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.damageRolls.Qbct7l8NJudELGAa.damage} (same value: 3d8)
                        damageType : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.damageRolls.Qbct7l8NJudELGAa.damageType} (same value: sonic)
                    [gmXMqJm96XBmOy6x] : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.damageRolls.gmXMqJm96XBmOy6x}
                        damage : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.damageRolls.gmXMqJm96XBmOy6x.damage} (same value: 2d6+6)
                        damageType : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.damageRolls.gmXMqJm96XBmOy6x.damageType} (same value: bludgeoning)
                    [zTdwt51dPH8gMtYi] : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.damageRolls.zTdwt51dPH8gMtYi}
                        damage : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.damageRolls.zTdwt51dPH8gMtYi.damage} (same value: 1d6)
                        damageType : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.damageRolls.zTdwt51dPH8gMtYi.damageType} (same value: piercing)
                    [6P949KFF6THLOm6u] : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.damageRolls.6P949KFF6THLOm6u}
                        damage : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.damageRolls.6P949KFF6THLOm6u.damage} (same value: 2d6+6)
                        damageType : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.damageRolls.6P949KFF6THLOm6u.damageType} (same value: piercing)
                    [ByevdrKNxVW3oZRk] : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.damageRolls.ByevdrKNxVW3oZRk}
                        category : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.damageRolls.ByevdrKNxVW3oZRk.category} (same value: splash)
                        damage : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.damageRolls.ByevdrKNxVW3oZRk.damage} (same value: 3)
                        damageType : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.damageRolls.ByevdrKNxVW3oZRk.damageType} (same value: acid)
                    [ykvHfiEvWIwvsH24] : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.damageRolls.ykvHfiEvWIwvsH24}
                        damage : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.damageRolls.ykvHfiEvWIwvsH24.damage} (same value: 2d8+9)
                        damageType : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.damageRolls.ykvHfiEvWIwvsH24.damageType} (same value: acid)
                    [2aqz1foetaojgodwjsl3] : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.damageRolls.2aqz1foetaojgodwjsl3}
                        damage : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.damageRolls.2aqz1foetaojgodwjsl3.damage} (same value: 2d10+5)
                        damageType : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.damageRolls.2aqz1foetaojgodwjsl3.damageType} (same value: piercing)
                    [hlbcijz8hmrnhikrzv6m] : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.damageRolls.hlbcijz8hmrnhikrzv6m}
                        damage : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.damageRolls.hlbcijz8hmrnhikrzv6m.damage} (same value: 2d8+5)
                        damageType : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.damageRolls.hlbcijz8hmrnhikrzv6m.damageType} (same value: slashing)
                    [76iHbUXU6oZaSeJc] : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.damageRolls.76iHbUXU6oZaSeJc}
                        damage : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.damageRolls.76iHbUXU6oZaSeJc.damage} (same value: 1d6+5)
                        damageType : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.damageRolls.76iHbUXU6oZaSeJc.damageType} (same value: bludgeoning)
                    [nmjyuCpZnXcKfctI] : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.damageRolls.nmjyuCpZnXcKfctI}
                        damage : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.damageRolls.nmjyuCpZnXcKfctI.damage} (same value: 2d6+7)
                        damageType : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.damageRolls.nmjyuCpZnXcKfctI.damageType} (same value: piercing)
                    aPLLzKzb7c3JD8dd : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.damageRolls.aPLLzKzb7c3JD8dd}
                        damage : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.damageRolls.aPLLzKzb7c3JD8dd.damage} (same value: 2d6+8)
                        damageType : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.damageRolls.aPLLzKzb7c3JD8dd.damageType} (same value: piercing)
                [deathNote] : boolean {Book 2 - Hoof, Cinder, and Storm.items.[].system.deathNote} (same value: True)
                [bonusDamage] : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.bonusDamage}
                    value : integer {Book 2 - Hoof, Cinder, and Storm.items.[].system.bonusDamage.value} (same value: 0)
                [group] : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.group} (15 different values)
                    crossbow (x2)
                    club (x2)
                    sword (x4)
                    chain (x2)
                    plate (x5)
                    pick (x1)
                    axe (x11)
                    composite (x3)
                    dart (x3)
                    hammer (x2)
                    leather (x3)
                    bow (x4)
                    shield (x1)
                    sling (x1)
                    knife (x1)
                [reload] : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.reload}
                    value : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.reload.value} (5 different values)
                        2 (x1)
                         (x17)
                        - (x9)
                        1 (x1)
                        0 (x4)
                [runes] : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.runes}
                    [potency] : integer {Book 2 - Hoof, Cinder, and Storm.items.[].system.runes.potency} (2 different values)
                        0 (x33)
                        1 (x12)
                    [property] : array<> {Book 2 - Hoof, Cinder, and Storm.items.[].system.runes.property}
                        Length: min=0 max=0
                        Value type: mixed
                    [striking] : integer {Book 2 - Hoof, Cinder, and Storm.items.[].system.runes.striking} (2 different values)
                        0 (x25)
                        1 (x7)
                    [resilient] : integer {Book 2 - Hoof, Cinder, and Storm.items.[].system.runes.resilient} (same value: 0)
                    [reinforcing] : integer {Book 2 - Hoof, Cinder, and Storm.items.[].system.runes.reinforcing} (same value: 0)
                [splashDamage] : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.splashDamage}
                    value : integer {Book 2 - Hoof, Cinder, and Storm.items.[].system.splashDamage.value} (same value: 0)
                [acBonus] : integer {Book 2 - Hoof, Cinder, and Storm.items.[].system.acBonus} (6 different values)
                    2 (x3)
                    6 (x1)
                    4 (x4)
                    5 (x2)
                    1 (x3)
                    3 (x3)
                [checkPenalty] : integer {Book 2 - Hoof, Cinder, and Storm.items.[].system.checkPenalty} (3 different values)
                    -1 (x3)
                    -3 (x3)
                    -2 (x7)
                [dexCap] : integer {Book 2 - Hoof, Cinder, and Storm.items.[].system.dexCap} (5 different values)
                    3 (x1)
                    0 (x1)
                    1 (x6)
                    4 (x2)
                    2 (x3)
                [speedPenalty] : integer {Book 2 - Hoof, Cinder, and Storm.items.[].system.speedPenalty} (3 different values)
                    0 (x6)
                    -10 (x3)
                    -5 (x7)
                [strength] : integer {Book 2 - Hoof, Cinder, and Storm.items.[].system.strength} (5 different values)
                    1 (x1)
                    4 (x1)
                    3 (x6)
                    0 (x2)
                    2 (x3)
                [stackGroup] : string {Book 2 - Hoof, Cinder, and Storm.items.[].system.stackGroup} (2 different values)
                    bolts (x2)
                    arrows (x4)
                [mod] : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.mod}
                    value : integer {Book 2 - Hoof, Cinder, and Storm.items.[].system.mod.value} (5 different values)
                        11 (x1)
                        130 (x1)
                        12 (x1)
                        10 (x1)
                        14 (x1)
                [proficient] : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.proficient}
                    value : integer {Book 2 - Hoof, Cinder, and Storm.items.[].system.proficient.value} (same value: 0)
                [specific] : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.specific}
                    integrated : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.specific.integrated}
                        runes : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.specific.integrated.runes}
                            potency : integer {Book 2 - Hoof, Cinder, and Storm.items.[].system.specific.integrated.runes.potency} (same value: 0)
                            property : array<> {Book 2 - Hoof, Cinder, and Storm.items.[].system.specific.integrated.runes.property}
                                Length: min=0 max=0
                                Value type: mixed
                            striking : integer {Book 2 - Hoof, Cinder, and Storm.items.[].system.specific.integrated.runes.striking} (same value: 0)
                    material : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.specific.material}
                        [grade] : mixed
                        [type] : mixed
                    runes : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.specific.runes}
                        reinforcing : integer {Book 2 - Hoof, Cinder, and Storm.items.[].system.specific.runes.reinforcing} (same value: 0)
                [showSlotlessLevels] : object {Book 2 - Hoof, Cinder, and Storm.items.[].system.showSlotlessLevels}
                    value : boolean {Book 2 - Hoof, Cinder, and Storm.items.[].system.showSlotlessLevels.value} (same value: False)
            type : string {Book 2 - Hoof, Cinder, and Storm.items.[].type} (10 different values)
                action (x141)
                spellcastingEntry (x9)
                spell (x72)
                equipment (x4)
                consumable (x13)
                melee (x71)
                weapon (x32)
                armor (x13)
                lore (x5)
                shield (x3)
            [flags] : object {Book 2 - Hoof, Cinder, and Storm.items.[].flags}
                pf2e : object {Book 2 - Hoof, Cinder, and Storm.items.[].flags.pf2e}
                    linkedWeapon : string {Book 2 - Hoof, Cinder, and Storm.items.[].flags.pf2e.linkedWeapon} (32 different values)
    name : string {Book 2 - Hoof, Cinder, and Storm.name} (all different values)
    system : object {Book 2 - Hoof, Cinder, and Storm.system}
        [abilities] : object {Book 2 - Hoof, Cinder, and Storm.system.abilities}
            cha : object {Book 2 - Hoof, Cinder, and Storm.system.abilities.cha}
                mod : integer {Book 2 - Hoof, Cinder, and Storm.system.abilities.cha.mod} (9 different values)
                    2 (x4)
                    3 (x6)
                    4 (x6)
                    0 (x7)
                    5 (x1)
                    -5 (x1)
                    1 (x2)
                    6 (x1)
                    -2 (x1)
            con : object {Book 2 - Hoof, Cinder, and Storm.system.abilities.con}
                mod : integer {Book 2 - Hoof, Cinder, and Storm.system.abilities.con.mod} (6 different values)
                    6 (x4)
                    2 (x8)
                    3 (x8)
                    5 (x5)
                    0 (x3)
                    1 (x1)
            dex : object {Book 2 - Hoof, Cinder, and Storm.system.abilities.dex}
                mod : integer {Book 2 - Hoof, Cinder, and Storm.system.abilities.dex.mod} (7 different values)
                    2 (x15)
                    3 (x4)
                    1 (x3)
                    -2 (x1)
                    6 (x2)
                    5 (x3)
                    4 (x1)
            int : object {Book 2 - Hoof, Cinder, and Storm.system.abilities.int}
                mod : integer {Book 2 - Hoof, Cinder, and Storm.system.abilities.int.mod} (9 different values)
                    -5 (x2)
                    5 (x1)
                    1 (x7)
                    0 (x7)
                    3 (x3)
                    -4 (x2)
                    2 (x5)
                    4 (x1)
                    -2 (x1)
            str : object {Book 2 - Hoof, Cinder, and Storm.system.abilities.str}
                mod : integer {Book 2 - Hoof, Cinder, and Storm.system.abilities.str.mod} (9 different values)
                    6 (x5)
                    0 (x1)
                    4 (x10)
                    5 (x7)
                    3 (x1)
                    7 (x1)
                    -5 (x2)
                    1 (x1)
                    2 (x1)
            wis : object {Book 2 - Hoof, Cinder, and Storm.system.abilities.wis}
                mod : integer {Book 2 - Hoof, Cinder, and Storm.system.abilities.wis.mod} (7 different values)
                    2 (x6)
                    3 (x9)
                    4 (x5)
                    1 (x5)
                    0 (x2)
                    6 (x1)
                    5 (x1)
        attributes : object {Book 2 - Hoof, Cinder, and Storm.system.attributes}
            ac : object {Book 2 - Hoof, Cinder, and Storm.system.attributes.ac}
                [details] : string {Book 2 - Hoof, Cinder, and Storm.system.attributes.ac.details} (4 different values)
                     (x26)
                    21 without mystic armor (x1)
                    (24 when broken); construct armor (x1)
                    (27 in moonlight) (x1)
                value : integer {Book 2 - Hoof, Cinder, and Storm.system.attributes.ac.value} (12 different values)
                    24 (x3)
                    22 (x3)
                    0 (x3)
                    21 (x2)
                    26 (x4)
                    27 (x4)
                    23 (x4)
                    20 (x4)
                    30 (x1)
                    25 (x3)
                    28 (x1)
                    18 (x1)
            [allSaves] : object {Book 2 - Hoof, Cinder, and Storm.system.attributes.allSaves}
                value : string {Book 2 - Hoof, Cinder, and Storm.system.attributes.allSaves.value} (3 different values)
                     (x27)
                    +1 status bonus against divine spells (x1)
                    +1 to Will vs. auditory (x1)
            hp : object {Book 2 - Hoof, Cinder, and Storm.system.attributes.hp}
                details : string {Book 2 - Hoof, Cinder, and Storm.system.attributes.hp.details} (8 different values)
                    (16 squares); Thresholds 100 (12 squares), 50 (8 squares) (x1)
                     (x22)
                    void healing (x2)
                    regeneration 20 (deactivated by electricity or fire) (x2)
                    rejuvenation, void healing (x2)
                    curse of the destroyer's bloodlust (x1)
                    fueled by spite, void healing (x2)
                    Tentacle HP 20, tentacle regrowth (x1)
                max : integer {Book 2 - Hoof, Cinder, and Storm.system.attributes.hp.max} (20 different values)
                    150 (x2)
                    90 (x2)
                    0 (x3)
                    85 (x2)
                    110 (x3)
                    65 (x1)
                    170 (x1)
                    130 (x2)
                    120 (x1)
                    80 (x1)
                    50 (x3)
                    135 (x1)
                    175 (x2)
                    70 (x3)
                    172 (x1)
                    82 (x1)
                    30 (x1)
                    100 (x1)
                    125 (x1)
                    115 (x1)
                temp : integer {Book 2 - Hoof, Cinder, and Storm.system.attributes.hp.temp} (same value: 0)
                value : integer {Book 2 - Hoof, Cinder, and Storm.system.attributes.hp.value} (19 different values)
                    150 (x2)
                    90 (x2)
                    0 (x3)
                    85 (x2)
                    110 (x3)
                    65 (x1)
                    170 (x1)
                    130 (x2)
                    120 (x1)
                    80 (x1)
                    50 (x3)
                    115 (x2)
                    175 (x2)
                    70 (x3)
                    172 (x1)
                    82 (x1)
                    30 (x1)
                    100 (x1)
                    125 (x1)
            [speed] : object {Book 2 - Hoof, Cinder, and Storm.system.attributes.speed}
                otherSpeeds : array<object> {Book 2 - Hoof, Cinder, and Storm.system.attributes.speed.otherSpeeds}
                    Length: min=0 max=1
                    Value type: object {Book 2 - Hoof, Cinder, and Storm.system.attributes.speed.otherSpeeds.[]}
                        type : string {Book 2 - Hoof, Cinder, and Storm.system.attributes.speed.otherSpeeds.[].type} (same value: fly)
                        value : integer {Book 2 - Hoof, Cinder, and Storm.system.attributes.speed.otherSpeeds.[].value} (same value: 25)
                [value] : integer {Book 2 - Hoof, Cinder, and Storm.system.attributes.speed.value} (8 different values)
                    25 (x16)
                    20 (x3)
                    30 (x3)
                    15 (x1)
                    40 (x1)
                    0 (x1)
                    45 (x1)
                    35 (x1)
                [special] : string {Book 2 - Hoof, Cinder, and Storm.system.attributes.speed.special} (same value: )
            [weaknesses] : array<object> {Book 2 - Hoof, Cinder, and Storm.system.attributes.weaknesses}
                Length: min=2 max=2
                Value type: object {Book 2 - Hoof, Cinder, and Storm.system.attributes.weaknesses.[]}
                    exceptions : array<> {Book 2 - Hoof, Cinder, and Storm.system.attributes.weaknesses.[].exceptions}
                        Length: min=0 max=0
                        Value type: mixed
                    type : string {Book 2 - Hoof, Cinder, and Storm.system.attributes.weaknesses.[].type} (4 different values)
                        area-damage (x1)
                        splash-damage (x1)
                        fire (x2)
                        electricity (x2)
                    value : integer {Book 2 - Hoof, Cinder, and Storm.system.attributes.weaknesses.[].value} (2 different values)
                        10 (x5)
                        5 (x1)
            [emitsSound] : string {Book 2 - Hoof, Cinder, and Storm.system.attributes.emitsSound} (same value: encounter)
            [hardness] : mixed
                integer {Book 2 - Hoof, Cinder, and Storm.system.attributes.hardness} (2 different values)
                    0 (x3)
                    12 (x1)
                object {Book 2 - Hoof, Cinder, and Storm.system.attributes.hardness}
                    value : integer {Book 2 - Hoof, Cinder, and Storm.system.attributes.hardness.value} (same value: 8)
            [stealth] : object {Book 2 - Hoof, Cinder, and Storm.system.attributes.stealth}
                details : string {Book 2 - Hoof, Cinder, and Storm.system.attributes.stealth.details} (3 different values)
                    <p>(expert)</p> (x2)
                    <p>(expert) or @UUID[Compendium.pf2e.spells-srd.Item.Detect Magic].</p> (x1)
                    <p>(trained) to notice the smoke intensifying and filling with the tortured faces of lost souls</p> (x1)
                value : integer {Book 2 - Hoof, Cinder, and Storm.system.attributes.stealth.value} (4 different values)
                    24 (x1)
                    20 (x1)
                    12 (x1)
                    13 (x1)
            [resistances] : array<object> {Book 2 - Hoof, Cinder, and Storm.system.attributes.resistances}
                Length: min=1 max=6
                Value type: object {Book 2 - Hoof, Cinder, and Storm.system.attributes.resistances.[]}
                    [doubleVs] : array<string> {Book 2 - Hoof, Cinder, and Storm.system.attributes.resistances.[].doubleVs}
                        Length: min=0 max=1
                        Value type: string {Book 2 - Hoof, Cinder, and Storm.system.attributes.resistances.[].doubleVs.[]} (same value: non-magical)
                    [exceptions] : array<string> {Book 2 - Hoof, Cinder, and Storm.system.attributes.resistances.[].exceptions}
                        Length: min=0 max=4
                        Value type: string {Book 2 - Hoof, Cinder, and Storm.system.attributes.resistances.[].exceptions.[]} (4 different values)
                            force (x3)
                            ghost-touch (x3)
                            spirit (x3)
                            vitality (x2)
                    type : string {Book 2 - Hoof, Cinder, and Storm.system.attributes.resistances.[].type} (8 different values)
                        mental (x1)
                        all-damage (x3)
                        slashing (x2)
                        cold (x1)
                        electricity (x2)
                        fire (x1)
                        piercing (x1)
                        sonic (x2)
                    value : integer {Book 2 - Hoof, Cinder, and Storm.system.attributes.resistances.[].value} (3 different values)
                        5 (x11)
                        9 (x1)
                        4 (x1)
            [immunities] : array<object> {Book 2 - Hoof, Cinder, and Storm.system.attributes.immunities}
                Length: min=0 max=7
                Value type: object {Book 2 - Hoof, Cinder, and Storm.system.attributes.immunities.[]}
                    [exceptions] : array<> {Book 2 - Hoof, Cinder, and Storm.system.attributes.immunities.[].exceptions}
                        Length: min=0 max=0
                        Value type: mixed
                    type : string {Book 2 - Hoof, Cinder, and Storm.system.attributes.immunities.[].type} (8 different values)
                        death-effects (x6)
                        paralyzed (x7)
                        disease (x7)
                        poison (x7)
                        unconscious (x6)
                        bleed (x5)
                        precision (x4)
                        critical-hits (x1)
            [adjustment] : string {Book 2 - Hoof, Cinder, and Storm.system.attributes.adjustment} (same value: weak)
        details : object {Book 2 - Hoof, Cinder, and Storm.system.details}
            [blurb] : string {Book 2 - Hoof, Cinder, and Storm.system.details.blurb} (8 different values)
                 (x21)
                Female dromaar wizard (x1)
                Female dromaar Shoanti shaman (x1)
                Weak animated furnace (x1)
                Grizzled warg survivor (x1)
                Variant ghost (x1)
                Variant fiddling bones (x1)
                Variant wight (x2)
            [languages] : object {Book 2 - Hoof, Cinder, and Storm.system.details.languages}
                details : string {Book 2 - Hoof, Cinder, and Storm.system.details.languages.details} (same value: )
                value : array<string> {Book 2 - Hoof, Cinder, and Storm.system.details.languages.value}
                    Length: min=0 max=4
                    Value type: string {Book 2 - Hoof, Cinder, and Storm.system.details.languages.value.[]} (11 different values)
                        common (x21)
                        necril (x6)
                        orcish (x24)
                        shoanti (x5)
                        varisian (x4)
                        jotun (x2)
                        goblin (x1)
                        sakvroth (x1)
                        petran (x2)
                        aklo (x1)
                        hallit (x1)
            level : object {Book 2 - Hoof, Cinder, and Storm.system.details.level}
                value : integer {Book 2 - Hoof, Cinder, and Storm.system.details.level.value} (8 different values)
                    7 (x6)
                    9 (x6)
                    5 (x8)
                    4 (x1)
                    8 (x5)
                    6 (x3)
                    3 (x3)
                    10 (x1)
            [privateNotes] : string {Book 2 - Hoof, Cinder, and Storm.system.details.privateNotes} (same value: )
            [publicNotes] : string {Book 2 - Hoof, Cinder, and Storm.system.details.publicNotes} (12 different values)
                <p>Massive aurochs herds roam the badlands of Belkzen, grazing upon the limited grass and plant life dispersed throughout the wasteland's valleys. Having adapted to the arid mountain terrain, aurochs herds eat a much more diverse diet of scrub and brush than their domesticated counterparts as they steadily migrate down the Flood Road. The herds show little patience for predators and demonstrate a preference for charging threats with their razor-sharp horns. Bull aurochs display natural instincts to strategically protect other, weaker members of the herd, often surprising intruders with their coordinated tactics and defensive maneuvers.</p><h2>Unlikely War Beasts</h2><p>Followers of Zagresh have a history of capturing wild aurochs for use in magical experiments, taking the strongest of a herd to make the beasts even larger and more aggressive. Once the aurochs have been transformed into monstrous goliaths, their captors bard them with armored plates and magical weapons that complement their horns. In battle, these aurochs are utilized to pull siege weapons, break through enemy defenses, and trample frontline forces.</p> (x1)
                 (x16)
                <p>Most undead are reanimated without consent, but those known as oathrisen arise willingly—at least at first. These loyal subordinates swear themselves to a cause or leader, vowing to assist even in death. Within days of their death, their oath reanimates them and restores most of their memories. In theory, an oathrisen's existence lasts no more than a year. In practice, the cause's leader might demand their service indefinitely. If denied their afterlife too long, some oathrisen turn on their former masters, afterward either becoming independent or destroying themselves.</p>
            <p>The oathrisen presented here is a variant that frequents Blisterwell during the events of this Adventure Path. Other regions and traditions might create oathrisen with different abilities.</p><h2>Knight By Another Name</h2><p>An oathrisen resembles a graveknight—both being heavily armored, corporeal, undead warriors. Yet a graveknight arises through its own unholy ambitions and is inextricably bound to its armor. By comparison, an oathrisen reanimates out of loyalty and is not intrinsically malicious. Some oathrisen even resent graveknights, taking special joy in destroying these unholy copycats.</p> (x1)
                <p>While not native to Belkzen, these swine instead descended from livestock raided and re-homed millennia ago during orc raids. Generations of selective breeding favored larger animals suited to Belkzen's harsh environment and fearsome predators, resulting in the modern war pig. During the flood season, these pigs gorge and grow fat, gradually consuming their reserves to become leaner and meaner during the rest of the year.</p>
            <p>Arguably domesticated, war pigs rarely remain in captivity for more than a few generations. Most orcs loathe the notion of their swine becoming too tame, instead releasing part of their herd every year to grow fierce before recapturing them seasons later. The downside is that these feral swine associate humanoids with food. Rogue war pigs sometimes form roving gangs that uproot fields, run amok, and even knock over trade caravans to eat rations (and the occasional merchant).</p>
            <p>The "war" in war pigs comes from their use as mounts. With the right motivation, a war pig is a porcine juggernaut able to carry a fully armored orc into combat. Without discipline, care, and treats, that same pig can become 600 pounds of willful chaos that's as likely to trample foes as it is to flee combat, find a mud puddle, and crush its rider after flopping down to vigorously wallow.</p> (x2)
                <p>This huge forge or oven is animated to protect a workspace or kitchen, travel alongside its owner, or both.</p>
            <hr />
            <p>Many animated objects have useful functions but become dangers when uncontrolled.</p> (x1)
                <p>The most tenacious hunters of the Lyrune-Quah track and kill nocturnal beasts under the light of the moon. When such a warrior perishes during the hunt, sometimes their spirit lingers and transforms into a specter of the night, refusing to move on until their prey is slain.</p><h2>Loyal in Death</h2><p>Though moonstalkers retain few memories of life, their connections to their quah resonate with them even after their demise. Moonstalkers have been seen protecting living Shoanti warriors who make camp within their hunting grounds, especially warbands that show reverence for the hunt. Outsiders are rarely, if ever, extended the same courtesy.</p> (x1)
                <p>When the One Eye Hold betrayed Diskah Night Watcher, the dying shaman's anguish rippled out and bound the spirits of the traitors to the Ethereal Plane.</p> (x1)
                <p>The ghost commoner is an ordinary person who believes they died unjustly.</p>
            <hr />
            <p>When some mortals die through tragic circumstances or without closure, their souls can linger and haunt a locale significant to them in life.</p> (x1)
                <p>To some, music is more than a hobby-it's an obsession. Every musician who lived and died for their craft runs the risk of returning as a fiddling bones, as do musicians who died before completing their magnum opus or receiving the accolades they believe they deserved. Driven to prove themselves even in undeath, fiddling bones often challenge famous performers to music duels.</p> (x1)
                <p>Wights are intelligent undead spawned through inescapable cycles of spite. This spite might come from their own malevolent will in life, or can be instilled by necromantic rituals, typically involving the desecration of burial sites. Wights usually haunt burial grounds, catacombs, or other places of the dead. Their hunger is targeted toward the living—those whose pumping hearts and ruddy warmth inspire visceral hatred.</p>
            <p>As many types of wights exist as types of people from which they might be created. Hulking brutes, skittering sneaks, and cunning tinkers all make for different wights with different niches to fill. The environment, too, plays a part in determining a wight's special abilities and defenses. Frost wights, for instance, can be found in parts of the world where exposure is a common end and the resentment of being left alone in the wild is a common source of spite. Durable and sustained by void energy, wights can last in harsh environments without decaying the way some lesser undead do.</p>
            <p>A single wight can wreak significant havoc if it is compelled to rise from its tomb. Because creatures slain under a wight's curse can become wights as well, all it takes is a single wight and a handful of unlucky graveyard visitors to create a veritable horde of these undead. Thus, canny priests and adventurers know that the best solution to a wight problem is swift and total eradication. Care must be taken, though, to destroy wight spawn before attempting to destroy the parent wight, for spawn without a master gain the ability to create spawn of their own.</p> (x2)
                <p>Despite the name given by orcs of the Dirt Sea, the trighoul is not a ghoul at all, but a mutagenic abomination. Its three tentacles bristle with hundreds of neural spines that let it "glide" across the sands at high speed and manipulate the nervous system of a corpse through the spinal column. Trighouls were originally created over a thousand years ago by fleshwarpers aligned with the Whispering Tyrant, giving them to raiders as weapons. While the use of trighouls is now regarded with shame and disgust, some still take advantage of the creatures to lure enemies to their deaths using the corpses of their slain comrades.</p><h2>Puppetmaster Serum</h2><p>Orc alchemists familiar with fleshwarping techniques have synthesized an elixir called puppetmaster extract. The elixir transforms the drinker's limb into a tentacle that can temporarily animate the dead. One must take great care when crafting the serum, as incorrectly mixed batches have been known to dissolve organs from within, cause permanent paralysis, and grow tentacles in unwanted places.</p> (x1)
                <p>Forest trolls are gangly giants who stalk the fringes of civilization. They rely on their incredible strength to overpower foes with their vicious claws and toothy maws. These trolls stand anywhere from 12 to 16 feet tall, though they prefer to hunch for comfort and to lull foes into a false sense of security. Trolls are truly creatures of the forest, deeply linked in flesh and blood to the verdant habitats they consider their territory. In fact, when a forest troll is killed, their flesh turns into blackened lumps of charcoal, often still glowing with coals. Despite that, these creatures roam farther and wider than most of their kin, to the extent that they're the first creatures a common person thinks of when they hear the word "troll."</p>
            <hr />
            <p>Slavering, cruel, invincible brutes: this is the villager's stock description for the dread monsters known as trolls. The roots of these stories are undoubtedly true. Trolls' flesh endlessly regrows, going so far as to sprout aberrant limbs or additional heads if not pruned, and a bottomless hunger is required to feed such unfettered growth. Even in the process of glutting themselves, however, trolls find opportunities to taunt their prey and inflict petty cruelties.</p>
            <p>A troll's ability to survive is so strong that they believe even the smallest scrap of flesh will slowly regenerate into a new form, suffering as all the powers of the land are gathered to revive them. Despite the pain, trolls speak of this unassailable vitality as a blessing from their creator. Few trolls have heard the laughter of demons who claim that creator cursed the trolls and cast them down from lofty heights, binding them so they could never rise again.</p>
            <p>Trolls prefer to remain solitary, keeping every scrap of food for themselves. In rare instances, an old and powerful troll comes to lead groups of trolls. Such warleaders possess enough cunning to lead their hordes in devastating raids and massacres, and their presence permanently alters the surrounding ecosystem. This link to their environment is an often misunderstood aspect of trollkind, and grows more acute with a troll's age and power. That's not to say trolls are valorous protectors of nature. They're vicious and territorial, and will blight their own territory forever if it means more to eat for a day.</p> (x1)
            publication : object {Book 2 - Hoof, Cinder, and Storm.system.details.publication}
                license : string {Book 2 - Hoof, Cinder, and Storm.system.details.publication.license} (same value: ORC)
                remaster : boolean {Book 2 - Hoof, Cinder, and Storm.system.details.publication.remaster} (same value: True)
                title : string {Book 2 - Hoof, Cinder, and Storm.system.details.publication.title} (same value: Pathfinder #208: Hoof, Cinder, and Storm)
            [description] : string {Book 2 - Hoof, Cinder, and Storm.system.details.description} (4 different values)
                <p>The scene of the arid Cinderlands melts away as the water of the river refills and green grass spreads across the land. The sounds of battle can be heard everywhere and all allies have vanished, murderous orcs from the One Eye Hold taking their place.</p> (x1)
                <p>The sky suddenly darkens with storm clouds rumbling overhead, the faces of the dead forming in the clouds above as their voices wail along the high winds.</p> (x1)
                <p>Smoke and fire explode up around the boundaries of the storm, accusatory screams and threats of violence echoing over the winds and crackling of flames. Broken weapons and shields litter the ground and Shoanti warriors emerge from the smoke, blood running down their faces as they prepare for battle.</p> (x1)
                <p>A pressure-sensitive floor panel causes a spiked door to slam down into place from the ceiling, skewering anyone caught underneath.</p> (x1)
            [disable] : string {Book 2 - Hoof, Cinder, and Storm.system.details.disable} (4 different values)
                <p>@Check[occultism|dc:30] or @Check[religion|dc:30] (expert) twice to weaken the haunt or @UUID[Compendium.pf2e.spells-srd.Item.Dispel Magic] (4th rank; counteract DC 27) to counteract the illusions</p> (x1)
                <p>@Check[occultism|dc:28] (expert) to funnel the magic powering the weather back into itself, or @Check[religion|dc:30] (expert) to exorcise some of the trapped souls and weaken the storm; three total successes in any combination are required to disable the haunt</p> (x1)
                <p>@Check[occultism|dc:26] to redirect the anger of the haunt back onto itself, @Check[intimidation|dc:28] to goad the Shadefield spirits into attacking someone outside of the ritual circle, or @Check[religion|dc:28] to assuage the spirits in the area. Four successes are needed to disable the haunt long enough for the ritual to be completed.</p> (x1)
                <p>@Check[thievery|dc:26] (trained) to jam either the floor panel or the associated winch</p> (x1)
            [isComplex] : boolean {Book 2 - Hoof, Cinder, and Storm.system.details.isComplex} (2 different values)
                True (x3)
                False (x1)
            [reset] : string {Book 2 - Hoof, Cinder, and Storm.system.details.reset} (4 different values)
                <p>The haunt deactivates 1 minute after all creatures leave the Shadefields but resets immediately. The battle illusion resets 1 day after being disabled if the ancestor storm isn't put to rest.</p> (x1)
                <p>The haunt deactivates 1 minute after all creatures leave the Shadefields but resets immediately. The occult weather resets 1 day after being disabled if the ancestor storm isn't put to rest.</p> (x1)
                <p>The haunt deactivates 1 minute after all creatures leave the Shadefields but resets immediately. The haunt is only permanently disabled when Diskah Night Watcher is put to rest. Otherwise, the haunt reforms within 24 hours of being Disabled.</p> (x1)
                 (x1)
            [routine] : string {Book 2 - Hoof, Cinder, and Storm.system.details.routine} (4 different values)
                <p>(1 action; illusion, incapacitation, mental, occult) The haunt continues the illusion, making victims feel as though they've been abandoned and are surrounded by attackers on all sides. Each creature in the haunt's area must make a @Check[will|dc:28|traits:illusion,incapacitation,mental,occult] save.</p><hr><p><strong>Critical Success</strong> The creature is unaffected and temporarily immune for 1 minute.</p><p><strong>Success</strong> The creature is unaffected.</p><p><strong>Failure</strong> The creature is @UUID[Compendium.pf2e.conditionitems.Item.Confused] for 1 round.</p><p><strong>Critical Failure</strong> The creature is hostile toward the supposed One Eye orcs and must spend all actions moving toward and attacking One Eye orcs. This hostility lasts for 1 minute, until the haunt is disabled, or until they fall @UUID[Compendium.pf2e.conditionitems.Item.Unconscious]. They cannot voluntarily stop attacking those they perceive as enemies.</p> (x1)
                <p>(4 actions) The occult weather intensifies, with winds picking up speed and lightning and thunder sounding overhead. The occult weather uses 3 actions to make lightning Strikes against three random creatures, favoring orcs or anyone who attempted to Disable it within the past round, then uses Wind of Screams as its final action.</p> (x1)
                <p>(4 actions) The ancestor storm uses 1 action to release a pulse of void energy, restoring @Damage[10[healing]] Hit Points to each Shadefield spirit in the area, before using its next 2 actions to make an arrows of rage Strike against all non-Shoanti creatures within 60 feet of the cairn. The haunt then uses its 4th action to use Calling the Blood on one random leader participating in the ritual. The haunt loses an action for each Shadefield spirit killed, and when there are no Shadefield spirits remaining, the haunt uses its next action to summon a new Shadefield spirit into the battle.</p> (x1)
                 (x1)
        [initiative] : object {Book 2 - Hoof, Cinder, and Storm.system.initiative}
            statistic : string {Book 2 - Hoof, Cinder, and Storm.system.initiative.statistic} (same value: perception)
        [perception] : object {Book 2 - Hoof, Cinder, and Storm.system.perception}
            details : string {Book 2 - Hoof, Cinder, and Storm.system.perception.details} (same value: )
            mod : integer {Book 2 - Hoof, Cinder, and Storm.system.perception.mod} (11 different values)
                12 (x4)
                14 (x5)
                15 (x5)
                17 (x1)
                21 (x2)
                16 (x4)
                18 (x2)
                13 (x3)
                19 (x1)
                9 (x1)
                11 (x1)
            senses : array<object> {Book 2 - Hoof, Cinder, and Storm.system.perception.senses}
                Length: min=0 max=2
                Value type: object {Book 2 - Hoof, Cinder, and Storm.system.perception.senses.[]}
                    type : string {Book 2 - Hoof, Cinder, and Storm.system.perception.senses.[].type} (3 different values)
                        low-light-vision (x3)
                        scent (x4)
                        darkvision (x21)
                    [acuity] : string {Book 2 - Hoof, Cinder, and Storm.system.perception.senses.[].acuity} (same value: imprecise)
                    [range] : integer {Book 2 - Hoof, Cinder, and Storm.system.perception.senses.[].range} (2 different values)
                        60 (x1)
                        30 (x3)
        [resources] : object {Book 2 - Hoof, Cinder, and Storm.system.resources}
            [focus] : object {Book 2 - Hoof, Cinder, and Storm.system.resources.focus}
                max : integer {Book 2 - Hoof, Cinder, and Storm.system.resources.focus.max} (2 different values)
                    2 (x3)
                    1 (x1)
                value : integer {Book 2 - Hoof, Cinder, and Storm.system.resources.focus.value} (2 different values)
                    2 (x3)
                    1 (x1)
        saves : object {Book 2 - Hoof, Cinder, and Storm.system.saves}
            fortitude : object {Book 2 - Hoof, Cinder, and Storm.system.saves.fortitude}
                saveDetail : string {Book 2 - Hoof, Cinder, and Storm.system.saves.fortitude.saveDetail} (same value: )
                value : integer {Book 2 - Hoof, Cinder, and Storm.system.saves.fortitude.value} (14 different values)
                    18 (x4)
                    11 (x2)
                    0 (x3)
                    12 (x1)
                    13 (x4)
                    19 (x1)
                    17 (x5)
                    15 (x3)
                    10 (x3)
                    21 (x1)
                    16 (x1)
                    14 (x3)
                    8 (x1)
                    6 (x1)
            reflex : object {Book 2 - Hoof, Cinder, and Storm.system.saves.reflex}
                saveDetail : string {Book 2 - Hoof, Cinder, and Storm.system.saves.reflex.saveDetail} (same value: )
                value : integer {Book 2 - Hoof, Cinder, and Storm.system.saves.reflex.value} (14 different values)
                    12 (x5)
                    13 (x1)
                    0 (x3)
                    10 (x5)
                    14 (x1)
                    16 (x2)
                    15 (x1)
                    9 (x4)
                    11 (x2)
                    17 (x2)
                    18 (x4)
                    20 (x1)
                    5 (x1)
                    19 (x1)
            will : object {Book 2 - Hoof, Cinder, and Storm.system.saves.will}
                saveDetail : string {Book 2 - Hoof, Cinder, and Storm.system.saves.will.saveDetail} (same value: )
                value : integer {Book 2 - Hoof, Cinder, and Storm.system.saves.will.value} (15 different values)
                    12 (x3)
                    14 (x4)
                    0 (x4)
                    15 (x4)
                    10 (x1)
                    17 (x1)
                    21 (x1)
                    13 (x6)
                    8 (x2)
                    16 (x2)
                    18 (x1)
                    20 (x1)
                    9 (x1)
                    11 (x1)
                    7 (x1)
        [skills] : object {Book 2 - Hoof, Cinder, and Storm.system.skills}
            [athletics] : object {Book 2 - Hoof, Cinder, and Storm.system.skills.athletics}
                base : integer {Book 2 - Hoof, Cinder, and Storm.system.skills.athletics.base} (12 different values)
                    18 (x3)
                    13 (x4)
                    17 (x1)
                    11 (x2)
                    16 (x3)
                    14 (x2)
                    9 (x2)
                    22 (x2)
                    20 (x1)
                    21 (x1)
                    19 (x1)
                    12 (x2)
                [special] : array<> {Book 2 - Hoof, Cinder, and Storm.system.skills.athletics.special}
                    Length: min=0 max=0
                    Value type: mixed
            [survival] : object {Book 2 - Hoof, Cinder, and Storm.system.skills.survival}
                base : integer {Book 2 - Hoof, Cinder, and Storm.system.skills.survival.base} (7 different values)
                    14 (x1)
                    10 (x2)
                    13 (x2)
                    9 (x1)
                    6 (x2)
                    17 (x1)
                    16 (x2)
                [special] : array<> {Book 2 - Hoof, Cinder, and Storm.system.skills.survival.special}
                    Length: min=0 max=0
                    Value type: mixed
            [arcana] : object {Book 2 - Hoof, Cinder, and Storm.system.skills.arcana}
                base : integer {Book 2 - Hoof, Cinder, and Storm.system.skills.arcana.base} (same value: 16)
            [deception] : object {Book 2 - Hoof, Cinder, and Storm.system.skills.deception}
                base : integer {Book 2 - Hoof, Cinder, and Storm.system.skills.deception.base} (4 different values)
                    11 (x1)
                    15 (x1)
                    17 (x2)
                    16 (x1)
                [special] : array<object> {Book 2 - Hoof, Cinder, and Storm.system.skills.deception.special}
                    Length: min=1 max=1
                    Value type: object {Book 2 - Hoof, Cinder, and Storm.system.skills.deception.special.[]}
                        base : integer {Book 2 - Hoof, Cinder, and Storm.system.skills.deception.special.[].base} (same value: 19)
                        label : string {Book 2 - Hoof, Cinder, and Storm.system.skills.deception.special.[].label} (same value: when manipulating a corpse)
                        predicate : array<string> {Book 2 - Hoof, Cinder, and Storm.system.skills.deception.special.[].predicate}
                            Length: min=1 max=1
                            Value type: string {Book 2 - Hoof, Cinder, and Storm.system.skills.deception.special.[].predicate.[]} (same value: manipulating-corpse)
            [diplomacy] : object {Book 2 - Hoof, Cinder, and Storm.system.skills.diplomacy}
                base : integer {Book 2 - Hoof, Cinder, and Storm.system.skills.diplomacy.base} (4 different values)
                    11 (x1)
                    10 (x1)
                    9 (x1)
                    16 (x1)
            [intimidation] : object {Book 2 - Hoof, Cinder, and Storm.system.skills.intimidation}
                base : integer {Book 2 - Hoof, Cinder, and Storm.system.skills.intimidation.base} (12 different values)
                    11 (x2)
                    12 (x6)
                    15 (x1)
                    10 (x3)
                    18 (x2)
                    19 (x1)
                    7 (x2)
                    16 (x1)
                    14 (x2)
                    20 (x2)
                    13 (x1)
                    9 (x1)
            [religion] : object {Book 2 - Hoof, Cinder, and Storm.system.skills.religion}
                base : integer {Book 2 - Hoof, Cinder, and Storm.system.skills.religion.base} (3 different values)
                    14 (x2)
                    17 (x1)
                    19 (x1)
            [medicine] : object {Book 2 - Hoof, Cinder, and Storm.system.skills.medicine}
                base : integer {Book 2 - Hoof, Cinder, and Storm.system.skills.medicine.base} (2 different values)
                    11 (x1)
                    15 (x1)
                special : array<> {Book 2 - Hoof, Cinder, and Storm.system.skills.medicine.special}
                    Length: min=0 max=0
                    Value type: mixed
            [stealth] : object {Book 2 - Hoof, Cinder, and Storm.system.skills.stealth}
                base : integer {Book 2 - Hoof, Cinder, and Storm.system.skills.stealth.base} (5 different values)
                    10 (x2)
                    17 (x1)
                    18 (x3)
                    11 (x1)
                    16 (x1)
                [special] : array<object> {Book 2 - Hoof, Cinder, and Storm.system.skills.stealth.special}
                    Length: min=1 max=1
                    Value type: object {Book 2 - Hoof, Cinder, and Storm.system.skills.stealth.special.[]}
                        base : integer {Book 2 - Hoof, Cinder, and Storm.system.skills.stealth.special.[].base} (2 different values)
                            19 (x1)
                            20 (x1)
                        label : string {Book 2 - Hoof, Cinder, and Storm.system.skills.stealth.special.[].label} (2 different values)
                            in moonlight (x1)
                            in sand (x1)
                        predicate : array<string> {Book 2 - Hoof, Cinder, and Storm.system.skills.stealth.special.[].predicate}
                            Length: min=1 max=1
                            Value type: string {Book 2 - Hoof, Cinder, and Storm.system.skills.stealth.special.[].predicate.[]} (2 different values)
                                terrain:moonlight (x1)
                                terrain:sand (x1)
            [nature] : object {Book 2 - Hoof, Cinder, and Storm.system.skills.nature}
                base : integer {Book 2 - Hoof, Cinder, and Storm.system.skills.nature.base} (4 different values)
                    8 (x1)
                    20 (x1)
                    15 (x2)
                    17 (x1)
                [special] : array<> {Book 2 - Hoof, Cinder, and Storm.system.skills.nature.special}
                    Length: min=0 max=0
                    Value type: mixed
            [acrobatics] : object {Book 2 - Hoof, Cinder, and Storm.system.skills.acrobatics}
                base : integer {Book 2 - Hoof, Cinder, and Storm.system.skills.acrobatics.base} (5 different values)
                    18 (x2)
                    19 (x1)
                    10 (x2)
                    17 (x1)
                    13 (x1)
                [special] : array<> {Book 2 - Hoof, Cinder, and Storm.system.skills.acrobatics.special}
                    Length: min=0 max=0
                    Value type: mixed
            [crafting] : object {Book 2 - Hoof, Cinder, and Storm.system.skills.crafting}
                base : integer {Book 2 - Hoof, Cinder, and Storm.system.skills.crafting.base} (same value: 10)
            [society] : object {Book 2 - Hoof, Cinder, and Storm.system.skills.society}
                base : integer {Book 2 - Hoof, Cinder, and Storm.system.skills.society.base} (2 different values)
                    11 (x1)
                    14 (x1)
            [occultism] : object {Book 2 - Hoof, Cinder, and Storm.system.skills.occultism}
                base : integer {Book 2 - Hoof, Cinder, and Storm.system.skills.occultism.base} (same value: 12)
            [performance] : object {Book 2 - Hoof, Cinder, and Storm.system.skills.performance}
                base : integer {Book 2 - Hoof, Cinder, and Storm.system.skills.performance.base} (same value: 13)
        traits : object {Book 2 - Hoof, Cinder, and Storm.system.traits}
            rarity : string {Book 2 - Hoof, Cinder, and Storm.system.traits.rarity} (4 different values)
                common (x12)
                unique (x8)
                uncommon (x6)
                rare (x7)
            size : object {Book 2 - Hoof, Cinder, and Storm.system.traits.size}
                value : string {Book 2 - Hoof, Cinder, and Storm.system.traits.size.value} (4 different values)
                    grg (x1)
                    med (x25)
                    lg (x6)
                    huge (x1)
            value : array<string> {Book 2 - Hoof, Cinder, and Storm.system.traits.value}
                Length: min=1 max=5
                Value type: string {Book 2 - Hoof, Cinder, and Storm.system.traits.value.[]} (28 different values)
        [statusEffects] : array<> {Book 2 - Hoof, Cinder, and Storm.system.statusEffects}
            Length: min=0 max=0
            Value type: mixed
    type : string {Book 2 - Hoof, Cinder, and Storm.type} (2 different values)
        npc (x29)
        hazard (x4)
    [prototypeToken] : object {Book 2 - Hoof, Cinder, and Storm.prototypeToken}
        name : string {Book 2 - Hoof, Cinder, and Storm.prototypeToken.name} (same value: Hold Warrior)